Not logged in. Log In or Register
In-House
Hosted Sites
Admiral's Command Chamber
JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
Screenshot of the Day
SotD for March 5, 2024
SMLiberator's NPC Pack
I just... wow. Screenshot taken from the #showcase channel.
Archives
Level of the Week
LotW for 2023-10-02
APG Deathmatch Castle 2023
Archives

BTW: Massassi is the best web site in the history of the universe! - Otterbine

Thursday, May 17, 2001

New MotS 3do: dgpack.zip - Brandon @ 4:42 PM
Download: dgpack.zip
Author: Bobafett765
View: Screenshot
Description: This pack contains a group of re-textured 3DOs. The original model was designed by SavageX, but I just re-textured them. So, if you like the design, thank SavageX. If you like the textures, thank me.
New JK 2 Forum - Brian @ 10:03 AM
Be sure to stop by our forums and leave your thoughts on the new Jedi Outcast: JK2 forum.
Star Wars Galaxies Screenshots - Brian @ 9:10 AM
Goofz posted on the forums that Lucasarts has released the first SW: Galaxies screenshots. They look amazing. The page also notes that you can find more shots at both StarWars.com and StarWarsGalaxies.com, although I couldn't find them as of this writing.
Jedi Outcast: Jedi Knight II Officially Announced - Brian @ 8:51 AM
generalchang sent word that Lucasarts has updated their E3 page with the official announcement of Jedi Outcast: Jedi Knight II. You can read the summary and when you're done, hit the features list (I'd link to them but it's a javascript link...). Well heck, here's some good info:
In the tradition of the multi-award-winning Jedi Knight, rebel agent Kyle Katarn returns in exhilarating first-person action. Several years have passed since Kyle avenged his father's death and saved the Valley of the Jedi from Jerec and his band of Dark Jedi. Allowing his Force powers to languish for fear of falling to the dark side, Kyle entrusted his lightsaber to Luke Skywalker, vowing never to use it again. But when a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future. Jedi Outcast is being developed in partnership with Activision's critically acclaimed devloper Raven Software. Players assume the role of Kyle as they employ a unique mix of weapons, Force powers and your lightsaber in both single- and multiplayer modes.

  • Expanded and enhanced use of the lightsaber features a slew of attack and defense moves
  • Tap into the powers of the Force including Jump, Push, Jedi Mind Tricks and more
  • Employ combat or stealth, depending on the situation. When a fight is necessary, be at the ready with an arsenal of weapons: stun baton, Bryar blast pistol, blaster rifle to name but a few.
  • Explore breathtaking Star Wars locales--Cloud City, the Jedi Academy on Yavin 4, Nar Shaddaa, the smugglers' moon--plus some never-before-seen locations
  • Two multiplayer modes: Jedi training and team-based cooperative play
  • Developed in conjunction with the critically acclaimed Raven Software using an advanced Quake III™ engine
So far I haven't seen any screenshots, but rest assured - as soon as we find some, we'll post links here.

Wednesday, May 16, 2001

Vote JK2! - Hebedee @ 3:09 PM
Voodoo Extreme has created a poll that involves something like "Which Game Are You Looking Forward To Most At E3?". Anyway, I thought that since this is a Jedi Knight site and I am stoked about this announcement coming tomorrow, I'd post a link to it. Go here and vote!
Star Wars: Jedi Outcast: Jedi Knight II - Brian @ 2:47 PM
Hebedee sent me a link to TheForce.net Games which states the following:
BIG NEWS! LucasArts has announced "Star Wars, Jedi Outcast, Jedi Knight II". It's being developed with Raven Software on a modified Quake III engine. It's expected to be released next Spring.
The official announcement is expected tomorrow. I certainly hope this is no sham!
More Lucsarts @ E3 - Brian @ 2:45 PM
It's been pointed out on the forums (thread) that the slot previously empty on the Lucasarts E3 site now has a date of May 17, 2001. This seems to indicate that they are planning on announcing another game. We can but hope this is the long awaited sequel to Jedi Knight and Dark Forces. It's been rumored that a sequel is in development by Raven Software, the geniuses behind Soldier of Fortune and Heavy Metal: FAKK2 (Correction: I mistakenly said that Raven did FAKK2 - that's incorrect, Ritual developed FAKK2 - Raven is also responsible for Star Trek Voyager: Elite Force and the Hexen/Heretic series).

If this is the case, I'm most definitely looking forward to this game, and Massassi will indeed focus on being a central resource for all things related to it. If it is not the case that Raven or another 3rd party company is working on the game, there is still hope that Lucasarts itself may come up with something incredible. Either way, if it's possible to edit, you can bet Massassi will support it.

Finally, if it turns out to be a sequel to JK, or another 3d action game (preferably FPS), I will take back my comments made earlier (last week some time I believe) about their "boring" E3 lineup and lack of inspired games.

Monday, May 14, 2001

Tons of TPMTC Screenshots - blujay @ 8:38 PM
Some of the TPMTC team have posted a ton of screenshots in a thread on the showcase. Be sure to head on over and take a look.
New Jedi Knight Multiplayer Level: Font - Kedri @ 6:15 PM
File: Font
Author: D_B_Z_Sige
Screenshots: Screenshot 1, Screenshot 2
Description: A moderately sized JK multiplayer level centered around a fountain, with a couple levels to it. Mainly for guns, though I don't see any problem with sabers here.
New Jedi Knight Multiplayer Level: Labyrinth Madness - Kedri @ 6:05 PM
File: Labyrinth Madness
Author: [UnevenDistress]
Screenshots: Screenshot 1, Screenshot 2
Description: Two bases/forts and a maze between them. Great level for dueling between the bases. No base has the advantage. Lots of supplies in the main floor arena, but not too many. Look for a secret in the Nagglfar. This level works fine with just two people and can handle many many more!! Great for team play, or Free-For-All.
New Jedi Knight Multiplayer Level: BHG_Plaza - Kedri @ 5:55 PM
File: BHG_Plaza
Author: R2D2ARM
Screenshots: Screenshot 1, Screenshot 2
Description: This MP lev is suitable for 4-32 players. It contains a variety of stores and services. There are hidden rooms and at the manager's suite, R2D2, waiting for you. Made for the Bounty Hunter Guild Clan. Have fun and good luck!
New Jedi Knight Multiplayer Level: Castle Battle - Kedri @ 5:47 PM
File: Castle Battle
Author: Brent Slocum
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small Multiplayer level. It takes place in a castle, built into a canyon. This is the first level I've ever released, so those who have been editing since 1997 please go easy on me.

Sunday, May 13, 2001

JKMP Level Update: Castle - Kedri @ 9:00 PM
Andy D has sent in a massive update to his JK MP level we posted recently, Castle. Aside from an updated description and screenshots, the level itself includes a few new extra items and a few bug fixes. Anyone with the original should download this version. The updated replaces the currently hosted file.
New Jedi Knight Mod: Mandalorian Armored Combat [M.A.C.] - Kedri @ 2:33 PM
File: Mandalorian Armored Combat [M.A.C.]
Author: EAH_CL0wN
Screenshots: Screenshot 1, Screenshot 2
Description: Mandalorian Armored Combat allows you to play as a Mandalor warrior. You will have many of the Mandalor armor features: wrist bolts, jetpack, rocket launcher, grapple sphere, atmosphere unit, self destruct, laser scope, chaff, personal force field, sonic disruptor, heat seeker and Cheshire mode. Also many weapon upgrades and new weapon models are in M.A.C. You will also have several new characters to choose from. Secondary fire has been added to weapons that normally had none. Primary fire has been left untouched in all but the Bryar pistol, in order to preserve game play. Sequencer, Rail Detonator and Bowcaster have been left untouched (some weapons are just too fun to change) After you have installed M.A.C. make sure to assign hotkeys to the new features. Some of the new equipment can not be assigned a hotkey and is only available by browsing through your items inventory.

Saturday, May 12, 2001

Have Lightsaber, Will Travel Update - Brandon @ 10:08 AM
MikeC sent word that he has updated his site and released a Jedi Knight version of his Shistavanen enemy pack previously only for Mysteries of the Sith.

Thursday, May 10, 2001

New File: Wolfy's Enemy Pack - Kedri @ 5:51 PM
File: wolfyenemies.zip
Author: Wolfy/Elyas Machera
Screenshots: Screenshot 1, Screenshot 2
Description: A pack of 6 friendlies and enemies for use in your level.
Lucasarts E3 Lineup - Brian @ 4:20 PM
Well, today Lucasarts announced the final of 5 games they will be showing at E3. Rumors have been flying about DF3 being created by Raven Software, but apparently they're either untrue, or at least LEC won't be showing the game at E3. So be sure to click this incredibly boring link if you are interested in seeing the mass of uninspired console games and perhaps one mediocre PC game that will be released in the forseeable future.
New Jedi Knight CTF Level: BlargCTF - Kedri @ 10:56 AM
File: BlargCTF
Author: Brian "Arby" Taylor
Screenshots: Screenshot 1, Screenshot 2
Description: An attempt to make a CTF level that works with a small number of players and relies on strategy. Nonsymmetrical, and with plenty of new cogs to keep things somewhat interesting. Set on a snow world, with lots of caves.
New Jedi Knight Mod: Jedi Knight Gods MP 1.0 - Kedri @ 10:51 AM
File: Jedi Knight Gods MP 1.0
Author: Sabre_Wulf
Screenshots: Screenshot 1, Screenshot 2
Description: This is the long-awaited clan JKG (Jedi Knight Gods) Mod. Note: This is the feature pack, not the skin pack. The skin pack is available somewhere on Massassi also. With this mod, you have one new saber attack, double- or single-bladed saber; you have an uzi, pistol, and rocket launcher, you have some tertiary fire modes, and much much more! Please remember, the mod is still under construction. Thanks. Please post all constructive feedback. G-Bye!
New Jedi Knight Mod: Jedi Knight Gods Skin Pack 1.0 - Kedri @ 10:44 AM
File: Jedi Knight Gods Skin Pack 1.0
Author: Sabre Wulf
Screenshots: Screenshot 1, Screenshot 2
Description: This is the sweet clan JKG (Jedi Knight Gods) Skin Pack 1.0. Note: I inserted a few skinz from BFP 2 Because it is the best mod in the world. EVERYONE GO DOWNLOAD IT!!!!! Anyway, check it out, you got Avenger, me, Qui, Plo, and soon to come.... EMP!!!!! Have fun. The character names are uppercase filenames only, unless you also get the JKG MP 1.0 Mod. Thanks! :)
New MotS Multiplayer Level: HfTb Village - Kedri @ 10:34 AM
File: HfTb Village
Author: HfTb_sidecut
Screenshots: Screenshot 1, Screenshot 2
Description: This level is located in an enclosed village. It has several free-standing buildings and underground tunnels that connect them. In the center, there is a tower intended for snipering. There is also a small pond that provides an alternate enterance to the tunnels. Secrets are also hidden throughout the level. There are no Force boosts, therefore, Jedi play may be restricted. I also left out the carb gun along with seekers. As it's not a huge level it creates fast and intense games. Any number of players will make the level worth playing.
New Jedi Knight Multiplayer Level: A MySTiKaL OaSiS - Kedri @ 10:27 AM
File: A MySTiKaL OaSiS
Author: Andrew Orloski
Screenshots: Screenshot 1, Screenshot 2
Description: Another Oasis mod, but this one is definatly worth downloading: new places to battle and lots of ammo, great for gunners.
New Jedi Knight Mod: Cate Archer - Kedri @ 10:16 AM
File: Cate Archer
Author: Ben Allen
Screenshots: Screenshot 1, Screenshot 2
Description: This mod will allow you to play as Cate Archer from The Operative: No One Lives Forever. Included are three new weapons: silenced Walther P38 9mm, Petri .38 Caliber Featherweight revolver, and a Hampton Carbine (the world's first truly silenced weapon). Smash H.A.R.M. and save the world!

Tuesday, May 8, 2001

Elyas's Domain Returns - Kedri @ 9:24 PM
So Wolfy hasn't been sitting around chatting all day after all! Check it out:
Elyas's Domain has re-opened its doors, finally up and running. The Current Projects section now contains screenshots of my newest project, Life of a Merchant, or LoaM. I've uploaded my enemy pack - which should (hopefully) appear here for download. Until then, get it at my site.
DFLev Resurfaces - Kedri @ 9:16 PM
I know a few of you (and I) have been curious about what happened to DFLev; the guys kind of dropped off the face of the earth there for a bit. Well, Dan Gast sent us word earlier about what's been going, and moreover, what's in store:
It's been about four months or so since the last bit of news came out of the DFLev website, but a lot has changed since then. Recently, a new website was acquired. (http://www.dflev.f2s.com) instead of the old, long address. Despite the inactivity of the site, the members of the group itself have been doing work on Jedi Knight mods.

If you've played the Starfighters MOD, any of the version from 1.0 to 3.5, you can expect the final version to be released sometime within the next two months. Starfighters 4.0 will include different firing modes, more ships than ever before, and even new weapons!

The other new project happening at DFLev is the Invasion! MOD Levels we're putting together. The COGs were posted on the site, and DFLev saw those COGs as pure oppertunity. We've based a whole new kind of JK Gameplay off of it, and we are STILL thanking the guy who thought it up and posted the COGs.

For more information on both of these projects, please visit the DFLev website at http://www.dflev.f2s.com and expect the release of these two projects to happen in the near future! Until next time, c-ya around!