Old News - January 2024
The Massassi Temple » Old News » 2024 » January
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Monday, January 1, 2024
Author: Shimstock
Description: Replacement for JKMsndLO.goo with all high quality sounds!
Includes:
- high quality JK sound effects replace low quality MotS where possible
- upsampled 204 MotS sound effects from 16-bit, 11025Hz, 176kbps to 16-bit, 48000Hz, 768kbps
Voices (496 total) will be included in v2.0. For now, the rebel intercom voices for level 1 are included.
Tuesday, January 2, 2024
Author: KnightCop, Shimstock
Description: Replaces the player repeater and pickups with the stormtrooper rifle repeater/DLT-19 as seen in advertisements, that was removed during early development of JK. Original files survived in both JK and MotS. Models for 1st person view, pickups, and original repeater bolt were found in JK assets; while animations were found in MotS assets. Textures were apparently shared with the E-11 stormtrooper rifle. New external model, external animation, corrected original animations, sound, and weapon cog were made for completion. Special thanks to KnightCop for all related research and excellent image! Place the GOB in your mods folder. Enjoy!
Saturday, January 6, 2024
Enemy 5-pack, using unreleased early JK development weapons!
The Tusken prod and stormtrooper rifle repeater, as seen in early JK advertisements, were ultimately scrapped before the final release. However, related files were left behind in both JK and MotS original game assets. The weapons and their functions were recreated as faithfully as possible to the available source material. The AI for repeater rifle enemies gives them a long-range preference.
The following enemies use these weapons:
- 1/2: Brown/Black Tusken with Tusken Prod
- 3: Imperial Commando with Repeater Rifle
- 4: Stormtrooper with Repeater Rifle
In addition, a fifth early development enemy is included: 8t88's Beast/Dog Grendel. The enemy, as seen in cutscenes, was intended for use in JK. Unused files were left in MotS assets. It was discarded possibly because it needed the "leap" ai instinct, which was not ready until MotS. I suspect this because the key animations correlate with the Vornskyr leap attack. Interestingly, the upper and lower jaw textures were renamed and reused for the Vornskyr. Another iteration of this enemy was found in "The Continuing Adventures of Mara Jade" in which the model was used as a _flyactor; whereas accurately the enemy was designed to primarily walk. I would like to emphasize the enemy is a boss and is designed to be a challenge. While it functions in both JK and MotS, the leaping instinct in MotS gives it the more authentic experience. Lastly, original and upscaled sounds for the dog are included, for your preference.
Thursday, January 18, 2024
Saturday, January 20, 2024
If you are composing a long message, I strongly recommend composing it in a text editor or something and then pasting it in. It's likely the forums are going to be up and down between now and midnight and I'd hate for anyone to lose a nice long message.
Wednesday, January 24, 2024
Sunday, January 28, 2024
Updated 2024-01-28! If you downloaded prior to this date, please re-download.
Replacement for JKMsndLO.goo with all high quality sounds! Includes:
- 442 high quality 22kHz stereo JK sound effects, replacing low quality MotS where possible
- 209 upscaled MotS sound effects-- from 11kHz mono to 44.1kHz mono
- 497 upscaled MotS voice dialogue recordings-- from 11kHz mono to 44.1kHz mono
Changelog V2.0:
- Since V1.0, nearly all sound effects were redone for better results.
- Upscaled Voices finished
- Force Pull and Push sounds are swapped
- Cover art graphic for the project, by KnightCop (Thanks!)
ATTENTION: As this project is intended to be an upgrade, any original errors in association were corrected--namely force push/pull.
It is the author's belief that Force Push and Force Pull sounds had been mistakenly swapped during development. Making this change creates consistency with the force pull sound from Jedi Knight. This is not without controversy. Please see attached document for additional details. If it is your preference for these sounds to be used in the original way, mistake or not, simply swap the filenames "fpush.wav" and "forcepull01.wav" and replace them back in JKMsndLO.goo.
PepsiMachine.zip by KnightCop
A Faithful re-creation of a 1999 Pepsi vending machine with Star Wars Episode 1 the Phantom Menace advertising. If you wanna make your map look like it was made circa 1999-2002, then look no further than this 90's Nostalgia Wave piece of scenery!