Old News - July 2003
The Massassi Temple » Old News » 2003 » July
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Tuesday, July 1, 2003
Author: Shadow Angel
Screenshots: Screenshot 1, Screenshot 2
Description: This is my second released level. It's a small multiplayer level set in the suburbs of a city, which is still in development at the moment so anyone who wish's to submit feedback to my email address will be credited as a beta tester. This is a no force it is not really needed, and is ideal for guns or sabers. Also, you may wonder why I have used a water sound. It's rain, but i dont have a mat for that yet. I am also searching for co-developers or anyone who is good with lighting. Enjoy.
Author: ScOrPiOn_WLP
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small saber dueling level, with many layers. It was designed for very intense saber fights all over the place. The textures are very plain at the moment but I am working to change them to 16 bit mats, but I don't have the time right now. I recommend 2-4 players for this one. Enjoy.
Author: Cazor
Screenshots: Screenshot 1, Screenshot 2
Description: In the land of Middle Earth there lived a dragon, Smaug. Long ago Smaug claimed the Lonely Mountain for himself and stole the dwarves' gold along with it. Ages later a group of dwarves, a hobbit, and a wizard went on a grand adventure to reclaim the treasure. Their journey ended in this lair of darkness.
"Far over the Misty Mountains cold
To dungeons deep and caverns old
We must away ere break of day
To seek the pale enchanted gold."
(Special thanks to MaDaVentor for a few textures found in this level)
Wednesday, July 2, 2003
Kengo: Are you excited by the new possibilities that editing Jedi Academy looks set to provide for map editors?
Zeus: You have no idea [smiles]. JK3 looks like it is going to be a great game to create maps for. They have an updated scripting engine and the new lightsabers will definitely provide some great fight scenes...
Take a look when you get the chance!
Author: Flexor
Screenshots: Screenshot 1, Screenshot 2
Description: To quote the honorable and esteemed Flexor: "OMQ liek it si teh best level EVAR!"
Author: Graves
Screenshots: Screenshot 1, Screenshot 2
Description: This skin is Bigboss from the upcoming Metal Gear Solid 3. Team skins and bot support are included. The model weighs in at 3100 polys with no LODs.
Tuesday, July 8, 2003
Author: ID_Junkguy
Screenshots: Screenshot 1, Screenshot 2
Description: This level lets you play Checkers with other people in Jedi Knight. The life-sized checkerboard is located in an elegant marble room, and the Checker pieces are made of solid silver and gold. There is also a one-way watching area for observers, slightly elevated at the side of the level.
To play a game of Checkers with someone, simply press the Spacebar to grab the Checker piece. After you move the piece, press the Fieldlight (F2) to drop it.
There are many spare pieces and King pieces on the sides. Also, there is a reset button on both sides of the Checker board. When the game is over, you can press the reset button to reset the Checker pieces. Anyone who objects to the resetting should press the reset button within 10 seconds to cancel the resetting.
Please note that this level does not require a mod. Level cogs are already included with the level. There is also a Text document included that explains the basic rules of Checkers.
Wednesday, July 9, 2003
Author: Edward
Screenshots: Screenshot 1, Screenshot 2
Description: Once, I got bored and went to a friend. We took a walk in a meadow that looked like Degoba. My friend made a joke: "Hm... I wonder where Master Yoda is? - SPLAT - Oh, I stepped on him." I thought of making something out of it. I hope you like it...
It is recommended that you use 3D-Acceleration (16-bit)for this level, but it will work without it.
Author: Flexor
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized multiplayer level that consists of a bunch of floating platforms and pieces of rock high in the atmosphere of a giant gas planet. It is intended for 2 or 3 players. This level contains 4 new powerups; Health Sphere, Protection Sphere, Shield Boost and Health Vial.
Thanks to Madaventor for some of the textures.
Author: Sol
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small DM level with a simple trap. Asthetics were kept to a minimum to keep the FPS rolling. I tried my best to place each weapon so the game can remain smooth and furious!
Author: HHS_evilrevenge
Screenshots: Screenshot 1, Screenshot 2
Description: This is a RPG level. There are some rooms, a bar, a weapon store, a clinic, a restaurant, a swimming pool and much more.
Author: Cyber
Screenshots: Screenshot 1, Screenshot 2
Description: On a mysterious desert planet a tower made of dark rock rises out of the dunes. This place served as an ancient battleground of the sith and jedi. Relive these ancient battles. This map is a large level with many catwalks but few places to hide, and is good with a large amount of people.
It contains screenshots, model renders, a desktop wallpaper, a fact sheet, the official press release, logos, links and other press info about Star Wars - Jedi Knight: Jedi Academy.
Update: It appears that the first Press Kit he sent us had a link that lead to an unpleasant site. He sent us another version. Download the new version here!
Thursday, July 10, 2003
Author: RK_Paladin
Screenshots: Screenshot 1, Screenshot 2
Description: A re-creation of the training grounds within the Massassi Temple at Yavin Four, as depicted in the original level for Jedi Outcast designed by LucasArts. This small dueling arena includes a glass platform suspended over a raised floor, all within a larger chamber. Reconstructed from scratch, this level is best suited for 2 player duels, and works especially well for advanced saber training or evaluation.
Friday, July 11, 2003
Author: Jake "Clu" Keating
Screenshots: Screenshot 1, Screenshot 2
Description: A massive amount of custom skins, models, weapons and architecture create a single player adventure that transports you to the greatest arena of Ancient Rome. You play the role of a thief who finds himself on the wrong side of the emperor. Battle your way through gladiators and Roman legionnaires to earn your freedom.
Saturday, July 12, 2003
Author: Dan Kapphahn (DAK, a.k.a Antizac)
View: Screenshot
Description: This is Version 2.0 of my Link model, (you know, Link, from 'The Legend of Zelda'?) which is the best and last version. I didn't have any restrictions on the version 1 release - and that just started causing some problems. So, I'm going to have to ask people to e-mail me, for permission, if they want to re-skin it and such (see the model_readme.txt).
In this version, a few things have been added and changed. Link's sword sheath is now included on the model - the strap across the torso, and the belt are more detailed (modeled buckles, and such...). Link's face has some slight modeling tweaks, but it's not very noticeable - the eyebrows on the face have been adjusted, and I think it looks much better now. Other than that, I think it's just about perfect.
(Master Sword not included.)
Enjoy. =)
Sunday, July 13, 2003
Author: Whelly
Screenshots: Screenshot 1, Screenshot 2
Description: In the future, Space Colony Inc. is the leading company when it comes to managing space stations. The rich and famous live in these monumental structures, and you've been to invited to take a tour. This space station is equipped with many different model rooms, a fancy swimming pool, a dance floor, a working 'Holo Projector', a Saber Arena, and much more. Anything you can do on Earth, you can do on a Space Colony Inc. space station!
This is a medium sized level with a large (but balanced) amount of weapons, many secrets, hidden Concussion Rifles, and many places to explore. Have fun!
Author: ErtyOragan40
Screenshots: Screenshot 1, Screenshot 2
Description: This is the core of the earth in an arena form. It is made for four players and fast-paced, furious games with no force. It features teleportation consoles, once secret area, all guns, lava and more!
Monday, July 14, 2003
Author: SaulDraaku
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first skin ever. It's a character that I've called 'Lord Caeruleus' (which means 'dark' in Latin) and is based on the Reborn skin with darker textures and metallic plates replacing that sash thing they wear. I've also done face markings that I think go well with the design, at first I went for a Maul style look on the face but decided to go for something different. My own dragon insignia design is on there too. Bot support and team colours are included. There are no new sounds yet, as I haven't figured out how to make them, but I'm working on it.
Tuesday, July 15, 2003
Author: Onobi Foondu
Screenshots: Screenshot 1, Screenshot 2
Description: This map started off as Mcc Village final until people started telling me it looked like Italy. So I went from there and added a bit more to make it look more like Italy. It is a small town and the time is at sunrise, when people are just waking up to start the day. There is a resturaunt that is closed, a sniper tower, a fountain with a new water shader and a new gfx file for the fountain water shooting out over the fountain. Check out this level because there is a lot to see!
Saturday, July 19, 2003
Author: Daft_Vader
View: Screenshot
Description: A tropical coconut tree, complete with cute little coconuts.
Author: Daft_Vader
View: Screenshot
Description: A medieval hogshead barrel.
Author: Daft_Vader
View: Screenshot
Description: A sportsgame bleacher for the fans! Seats fifteen!
Download: adding_character.zip
Author: Daft_Vader
Description: Demonstrates methods for cleaving that will drastically improve the visual design of your levels with three practical examples.
Author: Tim Eggena / Infinity Blade
View: Screenshot
Description: This model and skin is my interpretation of Kyle from the game 'Dark Forces'. While it may not fit everyone's vision, I'm happy with how he turned out. It has Full LOD's, team skins, bots, and I've also included a Single Player conversion pk3.
Sunday, July 20, 2003
This, along with more JA screenshots, was found on JA's portfolio (in Amazon's Denmark site)
Monday, July 21, 2003
DFLev, Dark Forces Editing, has been quietly running in the background of the JK Community for some time. Once popular for its Starfighters MOD, the group has shifted its editing interests to other games recently. However, with the recent revamping of the entire site, and a growing demand for downloads of the old Starfighters MOD (version 3.0), the old downloads have been added back for download. So, if you have had that burning desire to play that good old MOD Starfighters 3.0 Beta, please proceed to http://www.dflev.cjb.net/ and follow the links to the JK Projects and to the download site. Thanks to all who e-mailed me saying that they loved the MOD, and I hope that this will inspire me to finally finish the darn thing. Thank you!-Dan Gast
DFLev Founder
Starfighters 3.0 Creator
Head over to their website and check it out!
Update: Daniel Gast, author of the Starfighters mod, has sent us an update readme including more specific installation notes for those who are having troubles with the somewhat vague ones included with the mod. Check them out here.
Tuesday, July 22, 2003
Author: MoNoXiDe
View: Screenshot
Description: Flat panel TV 3dos, complete with alternate screens.
Author: Shadow Angel
Screenshots: Screenshot 1, Screenshot 2
Description: Here's an updated version of my work in progress. There're more areas and weapon caches to venture into. Some elements have been altered for improvment and objects added into them. I'm aiming at a frag-fest here but this map could also be used for a 'Take the Flag' territory team match. Have Fun!
Author: Evil Newb
Screenshots: Screenshot 1, Screenshot 2
Description: This is a space tower level. I tried to make it look like it's on a ship. There are a trap windows at the bottom which when broken, allow players fall into space. This map is best for dueling with full force. This is my first level, so tell me what you think of it.
Author: Morgan_Leah_TJC AKA Voronwe_Elf
Screenshots: Screenshot 1, Screenshot 2
Description: This is an upgrade of Lazer War and I've improved it bigtime. I made a whole new map, which is more like a maze. The map is a lot easier to stare at, and there are a few places for fragging enjoyment. I also added music and bot support. The weapons and items are the same, but it's a much better map altogether. I hope you like it! (Note: Play this map in CTF, using Instagib for added fun.)
Author: Belgian Padawan
Screenshots: Screenshot 1, Screenshot 2
Description: This is the Jedi Knight level that decides which side of the force you're on. You fight Maw around and in a docking bay. Watch your steps as it'll hurt if you fall down.
Author: SaulDraaku
Screenshots: Screenshot 1, Screenshot 2
Description: This is basically the same as my original submission of this skin, but now I have fixed a problem with the bot naming that prevented the team colours from showing in-game. I have also changed the sounds to that of the Reborn Boss because I think they sound better. This is is a character I've called 'Lord Caeruleus' (which means 'dark' in Latin) based on the Reborn skin with darker textures and metallic plates replacing that sash thing they wear. I've also done face markings that I think go well with the design. At first I went for a Maul style on the face look but decided to go for something different. My own dragon insignia design is on there too. Bot support and team colors are included. There are no new sounds yet.
If these guidelines are not followed, your level will be moved to the bottom of the queue to be posted, or not posted at all.
Author: SkyXax
Screenshots: Screenshot 1, Screenshot 2
Description: Cold, alone, and in rubble, this old Imperial Mining Base, used for mining Ore, lays in ruins from the eruptions in the atmosphere of the planet Relko. But troopers limbs scattered through-out the halls. Death experience that seems not of an eruption. Could there be something else perhaps behind these deaths?
This level is meant for guns with 3-4 players. This is my first released level so far. Any tips or hints or help to improve this or further levels is GREATLY appriciated! (Eventually I will be making a Single Player that has to do with the massacure of troopers and the eruptions on planet Relko, once I figure out how to work opening doors correctly.)
Author: Janos Oudrin
Screenshots: Screenshot 1, Screenshot 2
Description: The Death Clan (DC) Mod is a server-side mod like the Admin Mod and Jedi Academy mod, with tons of features. It contains not only almost all of the stuff from other server-side mods, but also new stuff, like the move alterations. The fact that the mod is server-side makes anyone able to use it by simply playing on a server having it. The mod features, among other things: 70 emotes, 3 move alterations, over 45 admin commands, many secret commands, over 30 cvars, super force for empowered, and even an in-game help command which covers everything about the mod.
Saturday, July 26, 2003
They also have an interview with Mike Gummelt, aka ChangKhan, regarding some JA features like importing JK2 hilts, skins, and maps, and more.
Author: graves
Screenshots: Screenshot 1, Screenshot 2
Description: This is a skin of Meryl Silverburgh from Metal Gear Solid. It includes team skins and bot support.
Wednesday, July 30, 2003
http://www.lucasforums.com/showthread.php?s=&threadid=107116
Author: JEDI_Salvation
Screenshots: Screenshot 1, Screenshot 2
Description: This contains three different reskins (using the prisonner model) with completely new textures. Bot support is included as well as new sounds taken straight from The Matrix. If somebody else made a public Neo skin and is offended by my attempts, I apologize but I spent about 3 months looking for one and then gave up and decided to make my own. So here it is, enjoy! Thanks to everybody at Massassi forums for being so hard on me and everybody at jediknightii's forums for their support.
Since the beta, I've fixed some major texture problems so now he looks more like Keanu now instead of a "sick Japanese Michael Jackson." I also added some new sounds and changed the bot file a little.
Author: Peter Kavanaugh (WAR_Nuker)
Screenshots: Screenshot 1, Screenshot 2
Description: This is a relatively small multiplayer level for Jedi Knight consisting of 25 buildings of different heights and structures of which you must jump from one at a time to get around. This level will keep you on your toes because you never know who's looking at you. You may think you are the hunter but you could very well be the hunted. Note that if you don't have high level force speed, force jump, or a grapple then you will find that maneuvering from building to building is quite difficult and irritating. Also, this has the thermal detonator explosion from the level Morpheus (special thanks to bug for that one). Have fun and watch your step.
Author: Devmapall
Screenshots: Screenshot 1, Screenshot 2
Description: This is a silver Shadowtrooper. It is my first skin.
Author: SkyXax
Screenshots: Screenshot 1, Screenshot 2
Description: This is my second and improved version of Abandoned. Any comments, help, or ideas are greatly welcome. This is my second released level.
Thursday, July 31, 2003
Due to some disagreements, Marker0077 has left the duelers team.
Marker0077 is now starting the Cool Mods for JK2 project. If you have played Medal of Honor: Allied Assault, you may have heard of the Cool Mods for MoHAA project. We are hoping to have the Cool Mods for JK2 web site up & running either tomorrow or the next day, and we are planning to have the actual mod release available sometime next week.
This project will feature:
- Hilts Packs: The best hilts for JK2. These have gone through Cool Mods standards, meaning sword hilts blades do not exceed the actual blade length, all blades are in the exact same position, etc; etc.
The hilts that do not pass standards such as the Binford Chainsaw hilt & the Schwartz hilt, go in the Non-Standard Hilts pack. Explanations of why each hilt does not pass standards is given in the credits section of the Cool Mods manual.
A promotional screenshot for the Cool Mods hilts can be viewed here (283kb)
- Skins Pack A: Over 200 skins in 1 pack. These not only have more sounds, more skins, full bot support, & tons & tons of fixes, but it also takes up 2/3s less disk space as well!
A promotional screenshot for Cool Mods: Skins Pack A can be viewed here (428kb)
A promotional screenshot for Cool Mods: Alternate Red Dash can be viewed here (133kb)
- Installers: No zip files here people. If you already have a hilt or skin that is included in any of these packs, the installer shall prompt you to move them to a sub-folder in your "base" folder so there are no duplicate models or skins.