Old News - October 2002
The Massassi Temple » Old News » 2002 » October
Disclaimer: We have been posting news since 1998. Many of the sites we previously linked to have long since gone defunct. Worse, sometimes scammers buy up old domain names and replace their original content with malware or objectionable content.
Wednesday, October 2, 2002
"...also this host will allow us to give the fans out there even more to drool over as we will be releasing a whole host of small mods, a few maps, and releasing something very soon that is going to blow you all away. So please find some images to keep you all happy and to show that we are not on holiday!"
Looks and sounds promising! For anything you want to know about the project, you can still contact them at aotctc@hotmail.com and any member of staff should be able to help you.
Friday, October 4, 2002
Author: Rene D.
Screenshots: Screenshot 1, Screenshot 2
Description: This is a re-skin of the default 'Reborn'. It changes him into a dark black & yellow outfit. Little like Batik.
Author: Dark_Auron
Screenshots: Screenshot 1, Screenshot 2
Description: 4 lightsaber arenas made for those of us who still play JK, sabers only. The levels are:
Naboo: Low to the ground, small ring on the ground. You can play this level like a tournament, ring-out equals lose.
Lava: Ring on stilts above cold rock with some lava showing through. Possible but very hard to be back into ring with no mods.
Palace Arena: Small, domed room, decorated very...oddly to say the least.
Darkness: No lights, objects here and there to make sabering harder.
Tuesday, October 8, 2002
Author: David "Ulicqeldroma" Peters
Screenshots: Screenshot 1, Screenshot 2
Description: Dark, fast-paced, and stimulating. This small, open duel level features psuedo-gothic architecture that complements the great layout. Bot support included. Expect more levels shortly.
Friday, October 11, 2002
Author: Darth Arth (Artur L.)
Screenshots: Screenshot 1, Screenshot 2
Description: I have finished my new Single Player Map/Mod for Jedi Outcast, it's a LADDER Type Map.
Here are some of the Features:
- Map-Name: "The Challenge in Jedi Valley"
- Based on the Jedi-Valley Map, but completly new mapped.
- over 100 enemies in more then 25 waves.
- Cutscenes
- correct Mission-Objectives
- heavly scripted
- new NPC's without replacing the old NPC's (About 20)
- new Game-Menu with difficulty settings
This Map/mod is in a PK3-File with correct Folder-Structure. There are all the files you need to play this mod including new NPC'S, models, Skins etc. inside the pk3. In the Zip-file you find this pk3-file + readme-files (english and german). I have added Credits to all mappers and skiners, whose work I used in my mod.
This File was tested by many gamers. Here you can read some of the responses at: http://forum.jedioutcastmaps.com/viewpost.php?fid=4&id=868
Please send me your feedback to: DarthArth@gmx.de
Saturday, October 12, 2002
Author: Zagibu
Screenshots: Screenshot 1, Screenshot 2
Description: This is the preview version of my upcoming mod PWP3. It includes 10 new weapons, a new powerup and a new item. Go to http://www.geocities.com/qrphome/pwp3 to learn more about this mod.
"The Jedi's Saber now has its own levels/commenting system, thanks to Pommy and SithGhost, both elite scripters and regulars of the TJS forums. The commenting system features smilies and POMCode, so be sure to head over and check it out! Sign up for the system from the main page, or http://www.nervecore.org:800/tjs/signup_user.html. A big thank-you to you Pommy!"
That's right, and I encourage you all to check it out. The system is very reminiscent of Massassi's (that's what I based it on), but it does have a few extra features, like the POMCode (which is just a weird copy of bbCode) and smilies Warlord noted. The levels section is less complex as Massassi's but still pretty good. It organizes files into 6 different categories, and each listing has the name of the file, the author, the date added, and the number of comments. We hope you will consider submitting your levels, maps, and skins to TJS too!
Warlord also wishes to inform you that...
..."The TJS Gaming Ladder is fast approaching, so check the site for updates. The ladder's official page will be http://www.nervecore.org:800/tjs/ladder/, which will be up shortly."
Author: Mark Lubbers
View: Screenshot
Description: The laser turret used by the Rebels on Hoth.
Sunday, October 13, 2002
Author: Mark Lubbers
View: Screenshot
Description: Imperial TIE Interceptor.
Friday, October 18, 2002
Author: MONTAR
Screenshots: Screenshot 1, Screenshot 2
Description: A CTF level set in two forts.
Author: David "Ulicqeldroma" Peters
Screenshots: Screenshot 1, Screenshot 2
Description: In Kryptos IV's upper atmosphere, an abandoned landing platform is being descrated for personal saber combat. This level features a dark, edgy atmosphere similar to my previous level, Gothic Waltz. However, the architecture is different and, thankfully, superior.
Author: JackSwift
Screenshots: Screenshot 1, Screenshot 2
Description: An ancient temple located on the moon Kyross. The natives use it to pray to their sun and moon gods. In fact, this hallowed ground is in the exact spot for the planetary eclipse to allow both night and day on opposite sides of the temple.
Saturday, October 19, 2002
Author: Peter "Fuzzy-P" Matwyuk
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first level, it is the temple of the New Jedi Order. It contains of; 4 training rooms (You should have force jump on level 3 for 2 of the rooms), archives, a council room, main hall, and landing pads.
Author: WIBR_TyranT
Screenshots: Screenshot 1, Screenshot 2
Description: This skin i am submitting is called Lord Kain. i have used only the parts from the actual game, not any other skinners' work.
Additional info: Lord Kain was once a jedi knight of the Old Republic, but was seduced to the dark side early in his path to becoming a master. He is a weequay but his skin seems to pulse with a faint blue light, from the power of the dark side within him. He has been elevated to dark master since his early light side days, but has yet to reveal himself to the Republic, as he is thought to have been killed in a mission to find the legendary planet Zenoma Sekat.
Author: D1G1T4L_CH40S
Screenshots: Screenshot 1, Screenshot 2
Description: This is one of my first levels, and I encourage you not to give up while looking for the secret areas!
Author: Thrawn42689
Screenshots: Screenshot 1, Screenshot 2
Description: This is a sample of the kind of maps you'll be seeing for the Cecocity: Legacy Total Conversion.
Monday, October 21, 2002
Author: Tee
Screenshots: Screenshot 1, Screenshot 2
Description: A duel map set in a Jedi Temple containing a shrine and a crypt in the lower area. It was designed as a duel map, but its good for 4 player FFA saber fun as well. Bots are supported.
I encourage you all to check it out, at http://www.xjk2l.cjb.net, or, if you really hate popup ads, http://24.166.246.143/pommy/xjk2l. The site is hosted by our very own CoolMatty, who deserves a big hug and thank you.
Author: #Cantina_Cloud
Screenshots: Screenshot 1, Screenshot 2
Description: A seven level JO MP pack created by the Cantina Cloud. Included are the following levels: Matrix Lobby, by Void. Return to Mt. Kurek, by Jeff Walters. Gaspoet, by Dracard. Inexistence, by Gonk. River of Blood FFA, by Wazzit. Sanctuary, by Gonk. And Evening Glow, by Tee. For more information check out the CCCP's official site - http://www.cantinacloud.com/index.php?page=cccp
Tuesday, October 22, 2002
Author: DOTR_Corran2015
Screenshots: Screenshot 1, Screenshot 2
Description: There are many new changes, my apartment is slightly funkier. To open the door to my apartment hit the switch, its a toggle door so you gotta hit the switch to close it. There's also a switch to lock it. There are moderate architectural differences. There is now a massive lake outside, on the far side of the blockade runner coming out of the hangar. On the far side of the lake, as well as one on the close side are DRIVEABLE WORKING HOVERCRAFTS! With a cog BAH_Strike made, and a 3do I made, there are now working, controllable hovercrafts. I've added a small restarant, the Beefcaike Cafe, I wanted to challenge myself to see if I could compare it to the Dralloc Levels. As with several other areas, there is a switch to spawn civilians to add atmosphere to the Cafe, and one in the kitchen to spawn C2POs as staff. The race track was going to be bigger but I wasn't able to implement it due to JK's limitations. I might make a really cool track and stuff with cool stuff and release it as a level of its own but nothing right now. See the txt in the zip file for hovercraft piloting instructions.
Author: KOTORMRJay
Screenshots: Screenshot 1, Screenshot 2
Description: This Lord of the Rings pack comes with 11 skins, among them are Legolas, Lurtz, Nazgul, Uruk-Hai, Boromir, Aragorn, Gilgalad, and Enron. This pack also comes with new swords to replace the sabers, and hilts to go along with them. You must have "Dynamic Lighting" off to experience the full effect of the mod. These sabers use JediMod as it's base. In another patch, I have included the swords just as replacements, not using the JediMod.
Author: KOTORMRJay
Screenshots: Screenshot 1, Screenshot 2
Description: These are the swords and hilts for the Lord of the Rings pack as just stand-alones. These also do not use JediMod as a base.
Wednesday, October 23, 2002
The Hydroball League Forums
Author: Mark "Gonk" Fanucci
Screenshots: Screenshot 1, Screenshot 2
Description: A duel map set in an underground control station, deep below the surface of an unknown planet. Sonar pings and the sounds of clashing lightsabers are the only sounds that break the silence of the murky depths. The map can also be played in FFA, though there are no powerups of any kind...
Author: SavageX
Screenshots: Screenshot 1, Screenshot 2
Description: This is a remake of the classic (but sadly overlooked) level from Jedi Knight (and my personal favorite of the bunch). This level is 90% accurate to the original. The map is good for up to 8 players (map may support more if desired). Level supports both FFA, Team FFA, Holocron Match, and Jedi Master. Level also has bot support as well (note: the bots aren't perfect but are decent enough for good fragging). Have fun fragging your friends and look out for the BLADES OF DEATH!
Thursday, October 24, 2002
Author: Keith Marshall
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium single player level for MOTS.I made this because I like swamp levels and I like setting up traps (he he he). There are 3 secret areas in this level (good luck in finding them; they are well hidden). There are fish in the water, so when fighting in the water take aim carefully, or you will have fried tuna fish on your hands. This level is medium in difficulty for me, so keep three things in mind:
Conserve your ammo,
don't be reckless
and watch your step!
Hope you guys enjoy this level, I took a lot of time on the cutscene cogs and on this level! Have Fun!
(Additional information in the readme)
Author: Brian D. Shaw
Screenshots: Screenshot 1, Screenshot 2
Description: This map is a depiction of some of the ancient temples on Alderaan before it was destroyed by the Death Star. Originaly designed as a capture the flag map, I discovered while testing it against bots that it works great as a free for all map too. It has a "bottomless pit" , sniping spots, open flat areas for doing battle and the walls will come crumbling down if they are blasted. It is small and set outdoors. This is a fun, fast-paced frag-fest! It will work for 4 players, but is best suited for 8-15.
Author: Jason "Jed <4SakeN>"
Screenshots: Screenshot 1, Screenshot 2
Description: This map is the first of many from the development team of ErM (Elite radiant Mappers). The Setting is an imperial type base.
Author: Mr. X
Screenshots: Screenshot 1, Screenshot 2
Description: This is a large multiplayer level. It has secrets and traps and is good for Saberistists and gunners. It has cameras and a few surpises. This is another of my first attempts at making levels.
It is Good for 2-15 players.
Friday, October 25, 2002
Author: Mr. X
Screenshots: Screenshot 1, Screenshot 2
Description: This a medium sized level from the movie the Matrix. I've played some of these levels and, they were not so good. This level is made for 2-7 players. This is my first level. It has a lot of weapons. There is little lag but you can pretend you are in the Matrix when it happens. This can be a saber level or a weapons level and there are things from the movie.
Author: Mr. X
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized level that has a pool, rooms, showers, a camera and a kitchen.
You can find the file here.
Sunday, October 27, 2002
Author: Wanderer
Screenshots: Screenshot 1, Screenshot 2
Description: There are NEW FEATURES for the Ancientsaber!!!
1. All the HUDs now have the Ancientsaber logo, even the MP menu.
2. There are completely new lightblades for the mod, smartblades and sabertrails.
Tuesday, October 29, 2002
Author: The Mute
Screenshots: Screenshot 1, Screenshot 2
Description: Not too far from Cloud city floats a small hide-away town.
This "flying island" has been used many times by Lando in efforts to evade attackers, but has for some time been deserted, but still maintained from time to time just in case of emergencys. (this map can produce a low frame rate due to size and detail)
Author: Jah Warrior
Screenshots: Screenshot 1, Screenshot 2
Description: This is the third Bruce Lee skin I made, I dont know why but I thought a ghost Bruce Lee would be cool. This skin has 6 custom taunts, pain sounds, team and bot support.
Wednesday, October 30, 2002
It has a fix for the 3do hierarchy display, it should now properly display up to 256 nodes.You can find the new version here or in the Jedi Knight/Utility section of the Code Alliance website. Thanks to Alex for the fix.
Author: Red-eyes-dark-dragon AKA Mr.X
Screenshots: Screenshot 1, Screenshot 2
Description: This is my 1st skin pack. It includes Scorpion, Reptile, Sub Zero , Raiden, Shao Kahn and Liu Kang.
Author: BeefCaike
Screenshots: Screenshot 1, Screenshot 2
Description: Description: Welcome to the latest installment of The Dralloc Series! This medium sized level focuses purely on gameplay and flow, but still maintains the usual Beefy spiffiness! It has tons of guns, eye candy, and new methods of special protective attacks such as the glass box in the Dez Tiaho. As well, they have their countermeasures! There are other mini games you can play here as well. You could try 'King of the Control Room' in the warehouse, or for many of you RPG'ers out there, you can hang out in the lounge and chat. This level has been out for 2 months already. It is good for up to 20 people. It is recommended that you read the ReadMe document after playing a few times. Then you will get a good idea on where to look for the secrets. Have phun!