Old News - July 2000
The Massassi Temple » Old News » 2000 » July
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Saturday, July 1, 2000
Author: Stawzie
Screenshots: Screenshot 1, Screenshot 2
Description: This level was created by the great Stawzie, but since he has vanished from the JK scene, I have submitted this level in memory of him. This level consists of a large outdoor area with multiple ways to get to the center courtyard. A large elevator leads to an upper control area where some wonderfully unique new cogs can be found. A very playable level for 3 or more players.
Sunday, July 2, 2000
Author: Destrroyer20
Screenshots: Screenshot 1, Screenshot 2
Description: A small- to medium-sized MP level set inside of a hotel/space station. Good for four or more players. It might cause a little lag with a lot of people though! Equipped for guns play, saber battles, and fully supports Force play. Have fun!
Monday, July 3, 2000
Author: Iain
Screenshots: Screenshot 1, Screenshot 2
Description: You are Boba Fett, and you are being hired by some of the top names in the bounty business to find stuff, infiltrate places, destroy things, and assassinate certain political personalities.
Author: _PluG_KzE
Screenshots: Screenshot 1, Screenshot 2
Description: This is the official headquarters of the KzE Clan. It includes KzE Oasis, an edited BGJ, and two other areas that I created. Perfect for people that play sabers and guns.
Author: Ztok32
Screenshots: Screenshot 1, Screenshot 2
Description: This mod for JK will turn you into Crazy Monkey for SP. Crazy Monkey is... well... a monkey, who is crazy. He is a small (Yoda-sized) monkey. He has an orange saber instead of a green lightsaber. Some small weapons modifications were made. This is for SP mostly. The reason it's so large is because I had to make over 85 custom keys. Have fun being a crazy monkey!
Author: PennyO and Suffo
Screenshots: Screenshot 1, Screenshot 2
Description: This level was created for mainly the Soldiers personality, and made for quick framerate, and fast-paced gameplay for 2 to 4 players. Features some extreme colored lighting, and original Suffos Band music ;) Read the nbkbaby.txt found in the zip file for more info about the level.
Author: Chad
Screenshots: Screenshot 1, Screenshot 2
Description: This mod is the first one I have made. It changes all guns except thermals and the saber. I have also added new keys (a flip, new idle sequences, and a cool stormtrooper death) and new COGs that give you unlimited use of Force Jump, Seeing, Pull and Speed. There are some mistakes I know, and I would enjoy making another patch like this so please e-mail me any tips or suggestions you have.
Author: Sven Solo
Screenshots: Screenshot 1, Screenshot 2
Description: After a relaxing break on the holodeck, you discover everybody is gone. Then suddenly the computervoice blows out of the speakers "Intruder alert!"
The scene is set on one of the first starships launched by the Federation (Star Trek). On his first test flight something went wrong and intruders from another galaxy, far, far away, penetrated this ship to fight their battles.
It's not a really action-packed level, cause there are not many big open rooms to slay your opponents, but it could be fine to make some action. This level was designed to match the Federation ships, but it didn't come out the way I intended it; no, it's even better because I like the setting of older ships which drift in unknown space, and since older ships have more malfunctions, it's rather fun.
This is my first level and I think I didn't do a bad job. The level is set for 2-6 players (cause playing alone sucks, excuse me). It can be played with both sabers and blasters, etc.
Note 1: these old starships weren't build as well as the Enterprise or the Voyager, or others, so don't look suprised if you find the warpcore in front of the bridge, which doesn't appear in the newer types (Security reasons? You hardly notice it).
Note 2: There aren't many much weapons, but enough to blast your opponents to pieces, haha, hmmm...
Thanks to Jedi Nights for the heads up.
Tuesday, July 4, 2000
Author: JKM_Jatrosh
Screenshots: Screenshot 1, Screenshot 2
Description: This is a sort of large level with low gravity and reflective walls. I created it at an early point of my level editing career so don't expect anything fancy. This level is for people who enjoy challenging deathmatches.
Author: Mormegil
Screenshots: Screenshot 1, Screenshot 2
Description: The Team Fusion CTF pack contains two new Capture the Flag levels. Fusion is a large CTF level that requires solid teamplay and is best suited for 6 players. It's a mixture of tight tunnels and open areas, so both stealth and a steady offense are required. Coret is medium-sized CTF level. It's a recreation of the Coret Facility from Unreal Tournament. As such, the gameplay is fast and 4-6 players are recommended.
Author: jlaw
Screenshots: Screenshot 1, Screenshot 2
Description: This is a large multiplayer level. Force Run is good to cover the distance quickly, although soldiers still can get to any spot that Jedis can. The level is set around a refueling port.
Wednesday, July 5, 2000
Once again, hats off to Outpost D-34 for the news tip.
Thursday, July 6, 2000
Friday, July 7, 2000
Author: KSE_SithLord (RSW_CrimsonTide)
Screenshots: Screenshot 1, Screenshot 2
Description: The special edition of Ancient Sith Arena. It is larger, fuller, and more fierce than ever! If you liked Ancient Sith Arena, you'll love this one. More guns, room, and items. A must for Sith enthusiasts! Hope you like it. Enjoy.
Author: ELD_PX_Karandas
Screenshots: Screenshot 1, Screenshot 2
Description: This is quite a small level, set in the capital city of a low-gravity moon. It has four towers to climb and fight in, plus one or two secrets. Although this level isn't much to look at, the gameplay can be rewarding; I wouldn't recommend sabering, however. Take it easy on the criticisms, because this is my first level.
Author: KirKanos_BHG
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level set on an old Imperial base, now the home of the once mighty Guard Kir Kanos. This level is riddled with secrets and is best played with the BHG MOD...
Author: DarkMaul_2
Screenshots: Screenshot 1, Screenshot 2
Description: Travel to a world of mystery. The Sith Arena provides and excellent place to duel. With many special effects, such as colored lighting, a firewall, sliding force walls, gravity switch, and more. This is a must have for all MotS gamers.
Note: the file is in self-extracting .EXE format.
Author: Spiral
Screenshots: Screenshot 1, Screenshot 2
Description: This level is large in some parts, and cramped in others. There are large guns, but it is good for saber battles, too.
Saturday, July 8, 2000
Author: Sven Solo
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Podracer hangar (as the title shows). It's a hangar with a testing course (a rather small testingcourse, because I couldn't make it too big, so it's for engine testing only, not for speed testing!) all owned by Watto. The planet isn't far from Tatooine, but what's the use of that information right?
The level isn't that big, but it has some suprises, good for both guns and sabers. 2-6 people. You will also hear the Boonta Eve Classic Live (just some wave files, played random, don't mind too much, sometimes the same wave is played after each other, which gives a rather strange experience; just something funny, ok?).
Author: Shogo_Tenchi
Screenshots: Screenshot 1, Screenshot 2
Description: You will possess three secondary fire swings. The three swings are accessed depending on which directional button you are pushing while using secondary fire. This mod was created so it gives more of a variety to saber fighting, since I noticed most people only use the existing secondary fire swings, and it gets dull always doing the same things.
Author: Dipstick
Screenshots: Screenshot 1, Screenshot 2
Description: The sequel to The Rebel Destroyer Co-op, set after you are rescued from the Rebel Destroyer in a Rebel Base.
Author: Naythn
Screenshots: Screenshot 1, Screenshot 2
Description: A fairly small level with good aesthetics that should provide some fast-paced gameplay. This level would be very interesting with MODs that have a grappling hook.
Author: Naythn
Screenshots: Screenshot 1, Screenshot 2
Description: A temple with some really neat mountains surrounding it. Also features candles, a large dome, and swinging doors.
Author: Drew Gaylo
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level more or less for one-on-one play. It consists of one main area with a ring hall around it. From the halls players can enter many rooms, including a hidden sniper position. There is also a catwalk/walkway above the main room which is designed for saber dueling. The level will surely provide some quick and dirty deathmatches.
Sunday, July 9, 2000
Tip of the hat goes to Outpost D-34 for the news tip.
Author: Jensyx
Screenshots: Screenshot 1, Screenshot 2
Description: A set of Multiplayer levels, based on some of the less seen Star Wars universe:
Docking Bay 94 is an arena level, with lots of Force and guns. Lots of vent shafts.
Ben Kenobi's is more of a guns level, popping up to blow your opponent away and duck for cover.
TIE Interior, is, ahh, a thing of mine. It's got room for two, and two guns. Blast each other. Press the control panel as well.
AT-AT Walker is fun. All the walls are magsealed so blast away with the ST Rifle with the powerup and watch 'em richochet!
ISD Hanger is a large, open, guns 'n force level. It is lower gravity and there are lots of sloped walls to pound yourself off of.
Author: Baltezar
Screenshots: Screenshot 1, Screenshot 2
Description: This eerie castle lets off a foul stench as you enter its hallways. A sense of fear enters your soul and feeds on your every thought. Survive if you can, for you are in Nightmare Court.
Author: ¥oda
Screenshots: Screenshot 1, Screenshot 2
Description: This is a multiplayer skin of Bill Clinton. This skin looks very realistic, mainly because I used real pictures for the MATs. This is part of a skin pack I'm currently working on that I plan to release in the near future.
Author: JoF_ThunderWolf
Screenshots: Screenshot 1, Screenshot 2
Description: This level takes place deep within a canyon type of area. The atmosphere is dark and stormy, complete with thunder and lightning (the lightning does damage upon contact). The temple is located across the bridge, and inside is a treacherous trap (if you can locate it) and a deadly pitfall. There are ways down to the bottom of the canyon, so you can carry an adrenaline-pumped battle down at the bottom. The level is set up for 4 players, and it's all guns, so saberists will not have a chance of survival. A good 3D accelerator is highly recommended!
Monday, July 10, 2000
Again, sorry.
The Duck's Lair, fresh off its move to a new server and domain name, has updated its Jedi Knight section with a five page, in depth, online strategy guide. The guide can be found here. Also, please stop by our new UBB forums, which can be found here, and visit our Jedi Knight forum, as well as all the other great ones.Sounds nifty, so quack your way down to The Duck's Lair.
Tuesday, July 11, 2000
Author: Elyas Machera
Screenshots: Screenshot 1, Screenshot 2
Description: As part of the Monkey Destroyers and Killers (MDK) you must destroy the nefarious Coconut Monkey before Gravy Trader is completed!
Author: Jepman
Screenshots: Screenshot 1, Screenshot 2
Description: A small factory with conveyors, an incinerator, and a whole arsenal of weapons. LET'S ROCK!
Author: Jepman
Screenshots: Screenshot 1, Screenshot 2
Description: Unreal's Morbius level brought to JK. Saber and guns versions included. Designed for 1-on-1 fast action railgun and repeater shoot-outs.
Author: Juztyn
Screenshots: Screenshot 1, Screenshot 2
Description: The screenshots speak for themselves. Flowing gameplay and amazing architecture come together in a one-of-a-kind battle between the forces of dark and light.
Thursday, July 13, 2000
Author: Mandalorian Editing Alliance
Screenshots: Screenshot 1, Screenshot 2
Description: Walk on walls, or Wow, as it's fondly known, is a modification to provide a distinct gameplay style. It has many features that enhance the original JK formula. It includes two new Force powers (Force Super Seeing and Force Repel), a powerful grappling hook, three new weapons (shotgun with ejecting cartridges sniper rifle with red eye scope and a concussion rail gun with powerful, instant kill shots), eight new skins (including System Overrides much acclaimed Xenomorph and Elcors wizard skins), random startup surprises (Just listen out for Obi-Wan and you're in for a treat!), and a few hidden surprises.
This mod also includes new movements, including the ability to crawl along on your belly and perform some acrobatic feats. Oh, and you can also walk on walls.
Author: bugarBrain
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first ever addon for JK: it is a collection of about thirty cool skins I found around the Internet. I decided to put them into one big Mod so that more people would be able to enjoy them and play them, rather than finding and downloading each individual skin. You'll need Patch Commander to be able to use this Mod. I also take no credit for making any of the skins in this Mod; I only take credit for assembling the Mod.
Author: OLJ_Mrreg Gamont
Screenshots: Screenshot 1, Screenshot 2
Description: This Mod changes the color of some of the basic sabers, and provides a glassy effect, which is especially noticeable in first-person view. I also added a custom "Dark Saber." Expect more versions in the future.
Author: SR_AerBLASTER
Screenshots: Screenshot 1, Screenshot 2
Description: A somewhat small multiplayer level. It is set in the top of a Sith lord's fortress. Crammed with weapons. Be aware of a strange glitch in lighting - 3DOs and player models sometimes appear to be darker than normal.
I would like to note that I personally hated their earlier glows, but I got to beta test this baby, and let me tell you that it is a great mod, and the saber trails are marvelous. Try out! Get it at the Glowsaber Website.
Friday, July 14, 2000
If you have a mat that you would like to submit, just follow the instructions here and I will post it on the site. By submitting your mat you also have a chance to have the Mat Spotlight shine on your mat. So send those mats in today.
Saturday, July 15, 2000
Sunday, July 16, 2000
Monday, July 17, 2000
Author: FBJK_Pretender
Screenshots: Screenshot 1, Screenshot 2
Description: The FBJK (Federal Bureau of Jedi Knight's) Ultimate Mod Patch v2.0 contains 145 skins covering Episode 1 (TPM), Episode 4 (ANH), Episode 5 (ESB), Episode 6 (ROTJ), Star War's Novel/Book Universe, Dark Forces PC game, He-Man Cartoon, Fifth Element Movie, and other universe characters It contains several new skins not found in BFP 2.0, 2.1 and 2X, and features Al Macdonald's "Jedi Power Pack" with several HIGHLY improved character's from TPM. These skin's have "SE" after thier names for Special Edition.
NEW IN 2.0! Now includes new sound's for Jar Jar Bink's, Mace Windu, Qui Gon, and cleaned up/louder sound's for Obi wan from TPM. Also features Al Macdonald's latest "The Matrix" skinpack featuring Morpheus, Neo, and Trinity, and new sound's from the movie used for "The Matrix" skins.
You can now also TAUNT other player's via a hotkey in the game with included taunting sounds.
Finally, the MOD also features 123 new sabers and the ability to kick your enemy's.
Author: Raziel
Screenshots: Screenshot 1, Screenshot 2
Description: This is the final version of my saber pack. It gives the player 100+ sabers, and a new saber handle. This is (I think) the best version, there are only the sabers that I think are the best. Features a few new sabers as well.
Author: Paladin
Screenshots: Screenshot 1, Screenshot 2
Description: This is somewhat the counter part or predasessor to marine suit, and in a few days Marine suit v.4 should be coming out. But to the point stealth suit has many changes to it, such as 6 new weapons, a new skin, a new jump key, Targeting scanner (ir goggles)and a few more little goodies, so enjoy!
Note: There are actually 5 properly submitted levels that are still on the que, but I need to talk with other staff members regarding if they should be posted. I'll keep you updated.
I will be returning to my home in CA this week, although a month after that I will be permanently moving back here to WA. Of course during this time my presence around here won't be too consistent, but I'll try to get in when I can.
Tuesday, July 18, 2000
Author: Mike Hamilton (AKA Mangore Kiramin)
Screenshots: Screenshot 1, Screenshot 2
Description: The Hall of Sabers is the abandoned home of an ancient order of Jedi Knights. With all the new Jedi there has been much conflict over which clan has claim to these mystical ruins. Many battles will be fought and many Jedis will give their lives for their clan's right to rule. May the force be with you.
Also, the saber and gun levels are a little different. The gun level has more extensive waterways, a neat little trap, and two more sniper spots.
Author: Mark Jones
Screenshots: Screenshot 1, Screenshot 2
Description: This level is a CLASSIC! This level incorparates many features. It has a network of underground tunnels which expedite escapes and make travel quicker. This level is for fast paced Multiplayer games and it is also the Council of the Jedis' Official level. Enjoy!
Author: Dak Janson
Screenshots: Screenshot 1, Screenshot 2
Description: Designed for 2-4 players in mind. Find and Capture the Control Tower And claim yourself lord of the tower... as long as no one takes it from you. Camping in the tower is encouraged. Use cameras, traps, and your head to gain and keep control.
Author: D Nathan Glassel
Screenshots: Screenshot 1, Screenshot 2
Description: Three main floors connected with chutes that will rocket you to your destination. This level features some of the best architecture of the Classic levels.
Author: Tom Smallwood
Screenshots: Screenshot 1, Screenshot 2
Description: This is a multi-player level for 2 to 10 players. It takes place on a large Imperial space station, in and around one of the hanger bays.
Note: Thanks to Scott Jungwirth for submitting them all. You da man!
Author: CogKing
Screenshots: Screenshot 1, Screenshot 2
Description: A "classic" dm level that should be fast and furious with 4-8 players... This is a very, very, old level, created with JED 0.2b.
Author: Squall Leonhart
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small skin pack made by Squall(me), Wolfy, Sebulba(HOV), Omniblade and SRA_Reeve. Special thanks go to Shred18 and Al Macdonald for mats. These skins are from various videogames and movies while few are complete original.
Author: Mike Kennedy
Screenshots: Screenshot 1, Screenshot 2
Description: A pack of different sabers. None are intended to look like anything in the original game. Some are even a bit silly.
Author: RED_XIIII
Screenshots: Screenshot 1, Screenshot 2
Description: Small temple/spaceport level set on a low gravity world.
Author: Seijin
Screenshots: Screenshot 1, Screenshot 2
Description: This Darth Yun skin it includes a Double-Bladed red lightsaber and a new and improved grappling hook. Darth Yun is also able to flip and amputate the heads of stormtroopers. He also has a new back flip. It also replaces the majority of the force powers. Last, but not least, you are able to change from regular Darth Yun to a Darth Yun in Sith Robes.
Author: _SAS_BAZ
Screenshots: Screenshot 1, Screenshot 2
Description: The _SAS_TC is a modafication to provide a distinct gameplay style. It has many features that improves the origional game. It includes new and changed force powers, new BM's, changed settings and death messages, a jet pack and 10 new weapons, (Powerfists, Stinger, Sniper rifle, concussion grenades, shock rilfe, assault rifle, rail gun, invisi-mines, BFG 14k and a lightstaff). This is an enjoyable mod for all, not just _SAS.
Author: Anthony Piggott
Screenshots: Screenshot 1, Screenshot 2
Description: BoaM3 is the third and concluding installment to the series. Kyle will have to reach Jan and rescue her, although various forces are preventing him from doing so.
Author: Bossk
Screenshots: Screenshot 1, Screenshot 2
Description: An edit of Canyon Oasis with new textures, and lots of concussion and rail for all you Canyon Oasis lovers. I also added some new sectors and elevators for your sniping pleasure. HAVE FUN :)
Author: RPS_RedXIII
Screenshots: Screenshot 1, Screenshot 2
Description: This is a large multiplayer level set in a Jedi Knights base. It consists of many rooms that you would expect to find in a Jedi's home such as bedroom, cantina etc. There is an underground section designed for sniping and shooting with the concrifle. This level is intended for 2-4 players. There are a few secret rooms so happy hunting.
Author: Cave_Demon
Screenshots: Screenshot 1, Screenshot 2
Description: This mod includes many exciting features such as a Grapple Hook, Electroshock rifle, Teleport, Suiside Bomb, Antigrav Goggles, and 13 new and powerful weapons.
Author: Takimoto
Screenshots: Screenshot 1, Screenshot 2
Description: This level is the sequel to Cathedral. It's set in a training ground for the soldiers of God. Fort Zion was built long ago and discovered during the end times before the rapture. It is a refuge and safe haven from the chaos that had engulfed the globe. It and others like it will be the stage for the final battle against evil. It is designed to support up to 32 players, but 4-8 would be ideal. Email me with any comments or suggestions.
Wednesday, July 19, 2000
Author: Dustino
Description: A COG to easily add up to ten particle fields to a level.
Friday, July 21, 2000
Author: DU_Justin64
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small sabers only level. There is a lava pit in the center that will damage you if you walk in it. The inside of the middle pillar is a healing area. You are very susceptible to attack while there. There are some force surges inside in the lava.
Author: Dave Allsopp
Screenshots: Screenshot 1, Screenshot 2
Description: This is quite a large multiplayer level set on a tethered space station orbiting Ben-Gor. There is one large area with smaller ones circling it, and many secrets to find. High spec machines recommended....
Author: DrummerMan
Screenshots: Screenshot 1, Screenshot 2
Description: This is a fairly small level that I made after getting bored with Battleground Jedi. It is a large open space with many cliffs, and a tunnel/cave. The level is best played with 2-4 players. Included is a level with no weapons, intended for sabers only, and one with weapons (for those of you who enjoy blasting everything in sight).
Author: Darth Dude
Screenshots: Screenshot 1, Screenshot 2
Description: Jabba got run over by a semi... [Editors Note: That's the only description that came with the level, so download at your own risk :)]
Author: Spiral
Screenshots: Screenshot 1, Screenshot 2
Description: This skin is my first skin, and all the mats are hand drawn by me. My "Blue" saber is also included.
Author: Cave_Demon
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small Town Center on some planet... There is a Library, Jedi Burger, kiosk, motel and Pub... Have fun with this level. There are some civilians and an angry bartender too...
Author: ApoK_DragonPhinn
Screenshots: Screenshot 1, Screenshot 2
Description: This level, made by the Apocalyptic Knights and donated to the clan SWAT, was intended to be the perfect conflict zone for NF gunners. The level is highly focused on gameplay, where it isn't always kill or be killed. The art of stealth is accentuated here, as using shadows and outcroppings are vital to your survival. The entire arena is made up of three levels, each one with it's strengths and weaknesses. The lower and main arena level is clad in a omnious shadow, allowing you to traverse the arena without detection. The second level is a sniper haven, where you can seek out those hoping to pass through the center arena and score major frag points. The third, and uppermost level, is a metal catwalk suspended above the sniper and main arena, where you can ambush uncautious enemies. This level is fast paced, and equal opportunity, with enough guns, ammo, and power ups to keep the fight going longer, stronger. Ideal for 4 players, perhaps slightly too large for only 2.
Author: Guardian
Screenshots: Screenshot 1, Screenshot 2
Description: This Level is just a test to see what the engine is capable of. It is supposed to be Tosche Station mentioned by luke skywalker in episode 4. It is based on a 3D model I found at the StarWars 3D The Modelling Alliance "http://www.surfthe.net/swma/"
If is usefull to anyone please feel free to use it.
It Is Currently only a single player level, but feel free to modify it for multiplay.
Saturday, July 22, 2000
If you're interested, click the link above, or follow the "Chat" link in the sidebar (under Resources).
If you would like to send in a mat, just follow the submission instructions and your mat will be posted along side all the great mats that we currently have.
Sunday, July 23, 2000
Author: The JK Gangstas
Screenshots: Screenshot 1, Screenshot 2
Description: One of the classic Jedi Knight mods. Play on one of two teams, the Imperials or Rebels, and Infiltrate! the opposing team's base, attacking key systems before they can repair them, while defending your own from attack. One powerful new weapon, the mortar, is included, along with new force powers such as Force Disguise. This includes the Infiltrate! resource files, along with the levels included in the expansion pack, which includes the original three with slight bug fixes, and two new levels. The authors are the JK Gangstas, and there is no specific e-mail address, so visit their Web site for contact information. http://www.jediknight.net/gangstas/
Monday, July 24, 2000
Tuesday, July 25, 2000
Wednesday, July 26, 2000
SAN RAFAEL, Calif.--(BUSINESS WIRE)--July 25, 2000--LucasArts Entertainment Company LLC and BioWare Corp. today announced a partnership to create the first Star Wars® role playing game (RPG) for PC and next generation video game systems. Expected to release in 2002, the game will be set in a time period prior to the Star Wars films.Now when they say "create the first Star Wars® role playing game (RPG)" I'm assuming they don't consider Star Wars Online a role playing game? Sheesh.
The agreement combines Star Wars, the most successful film-based license in interactive entertainment, with BioWare's considerable development expertise in the role playing genre. BioWare created the critical and commercial hit RPG Baldur's Gate(TM). The Star Wars role playing game will be developed by BioWare and marketed and distributed by LucasArts.
For the game, LucasArts and BioWare are creating an entirely original storyline set some four thousand years before Star Wars: Episode I. The ancient era is dominated by an epic struggle between the Jedi and the evil Sith.
Set about four thousand years before Star Wars: Episode I, the game's story will focus on the ancient struggles between the Jedi and the evil Sith. Fans of the Dark Horse Sith series of comics will note that this period in Star Wars history has already been richly developed by the comic books. However, this game will have an entirely new story that currently does not involve any of the characters from the comic books. In this period, the Jedi Knights form a huge and far-reaching order that protects a multitude of planets in a vast republic, as well as unaffiliated, outlying systems. There is no monolithic evil overwhelming the galaxy, as in classic Star Wars, but the Sith, the predecessors of Darth Vadar and the Dark Jedi, are spreading their dark influence.If you want to read the rest, click here.
Author: Al MacDonald
Screenshots: Screenshot 1, Screenshot 2
Description: All 162 of Al MacDonald's Star Wars skins compiled into one pack by Kurgan (of Obi-WanKenobi.net).
Al MacDonald has been long admired in the JK Community for his marvelous Star Wars skins. Bar none, his seem to be the most detailed and/or overall cool looking, as many of us agree.[Editor's Note: This file was originally posted on JediKnight.net and JKMAG.]
At one time in an online interview, he said that he didn't see himself creating a huge pack of all his skins, as it would be too unwieldy.
I figured that it was worth a try, and it goes together quite well. I added some sounds I found on the 'net and it was finished. I figure those who wish to use them for Multiplayer can. Al says he originally intended his skins for editing projects. This is one such editing project. ; )
The skins themselves should appear in the game, alphabetically, starting right after you scroll through the list of regular JK skins. There are 162 total, all related to the Star Wars universe.
So you've sent me an email and haven't gotten a reply? I've got emails saved up for the last 4 weeks, and I will be going through those this week, so if your email warrants a reply, I should get to it soon. Note that if it's regarding the review site, you should email blujay, not me.
Author: _Ayub_
Screenshots: Screenshot 1, Screenshot 2
Description: A pack with two levels, one for 2 players and another for 3 or 4 players. Medium size levels (people complain that my levels are too big, hehe). Enjoy... I'll probably do a saber level now.
So, you will need to redownload it in order to get the fixed levels and new ones. Please accept my apologies, but let me guarantee you that it is worth the (re)download.
Thursday, July 27, 2000
Somewhat unrelated, he also pointed out this article that deals with cheating in online games.
Friday, July 28, 2000
Saturday, July 29, 2000
Sunday, July 30, 2000
- Some times DirextX would crash due to texture problems
- A new mirror texture option
- A new texture alignment method when pasting surface
- The conveyer belt direction was not always correct
- New Undo/Redo options
- Animation of custom pup and key files now possible
There is a new program called Jk3do 1.00 available at http://www.magicforce.com. This new product is created by Ole Thomasen, the creator of JkEdit and Wedit (Dark Forces editor). Here's the info straight from Ole himself:
Jk3do is the latest tool for creation of Jedi Knight and Mysteries of the Sith custom 3do's. With Jk3do, you can create truly 3D objects, levering from sophisticated tools for creation of geometry sets, meshes, faces, and vertices.
As a total integrated 3D application using DirectX 7.0 from Microsoft, you instantaneously see the meshes you create. You can move around using either the arrow keys or the mouse and you can visualize your 3do rotating or animated.
With five different rendering modes and eight different view modes, Jk3do enables you to quickly create geometry sets, meshes, faces, and vertices:
- You can carve meshes
- You can extrude faces
- You can move and rotate meshes, and faces
- You can create rectangular, cylindrical, and dome shaped objects
- You can move vertices
- You can assign materials to faces
- You can group faces by name
- You can move and rotate named faces
- You can auto-generate texture coordinates
- You can auto-generate texture coordinates with your mouse
- You can create and manage Animation Sequences
- You can create and manage Animation Frames
- You can create and manage GOB and GOO files
- You can insert PUP and KEY files into your 3do
- You can set and jump to bookmarks (camera positions)