Not logged in. Log In or Register

Assassin's Guild Version 2.0

The Massassi Temple » Levels/Mods » MotS Multiplayer Level » Assassin's Guild Version 2.0

Description

This is a medium sized guns level based on the Assassin's Guild in Terry Pratchett's Discworld Novels, it is recommended you play with no force with up to six players. This as an update to my previous Assassin's Guild level.

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
464.6 KiB
Date:
2000-06-02
Author:
aingram64
Downloads:
1202

Ratings:

Score (0-10):
5
# of Ratings:
4
Rate:

User Comments:

Register for Commenting System or Log In

Posted by
Comment
tripwire
Posted: 2000-09-04 3:29 a.m.   Report Abuse
wow, this one is so much better than your original that it's amazing! nice one!
RaccoonKing
Posted: 2000-09-04 3:36 a.m.   Report Abuse
Thank You for the comment. if anybody experienced bad framerates they can come round to my house for a free cookie :)
Dakkon
Posted: 2001-01-11 4:42 p.m.   Report Abuse
Where do you live?
yam man
Posted: 2001-03-27 8:24 a.m.   Report Abuse
nice lvl. I like the architecture and the over all layout. I only wish u had left the traps in.other than that, it is a cool download.
DeTRiTiC-iQ
Posted: 2001-05-01 2:17 p.m.   Report Abuse
wow i've got through 3 nicks on the same level download page

I live in England
Toki
Posted: 2002-06-15 7:08 a.m.   Report Abuse
"aingram"? Is that like "a Ingram" smushed together? Woohoo! Yay for Patlabor! XD

(Oh, and Sieg Zeon, but that's a whole different story. ^_^ )

Toki
rshotgun
Posted: 2005-08-29 2:09 p.m.   Report Abuse
After playing this level, the author's first attempt screamed, and fell down dead. Despite minor flaws, this level wipes the floor with its predecessor.

The architecture is substantially better then the first version. Gone are the numerous bedrooms, and in are new, unique rooms, an armory, library and what not. Some boxs still remain, but they're much fewer now. Traps are also gone, happily. Despite a few boxes, there's only one other thing that marginally bugged me; the furniture. Some of those tables are huge, HUGE man. Doesn't really affect the score though, since oversized tables don't make much of a difference. Weapons can be found throughout the level, and in the armory. The primary idea seems to be concs and seekers, which is alright, but they can get pretty messy, as MotS players know.

Had people still worked on MotS MP, I'd leave with encouragement, instead, have an eight.

Register for Commenting System

 

3D Preview developed by Stephan Reiter