6000 Block
The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » 6000 Block
Description
6000 Block is the sequel to 5600 Block, which was released in February of 1998. It is a small city block surrounded by brick walls. Force jump is recommended so you can access all areas of the map. This is a small level that should be good for 2-4 players. Included is a guns version and a sabers version.
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3D Preview developed by Stephan Reiter
*This was a payed announcement*
- Juz
TJC Rating: 8 out of 10
-JMJ-
ReignOfDarkness, what do you mean by "lags" the level? It's a local cog, so there should be absolutely no more lag than a normal piece of architecture. If you're talking about framerate problems, the level was tested on a wide variety of machines, and the only time the slower ones had any problems was when they were on the top outer wall looking across the entire level. That's just a lot of sectors and adjoins to view, and they're very efficient, as far as I can tell. I really don't see where else you would get any framerate drop, but it could be due to variances in machines or drivers or whatever - I really can't say :-(
Either way, I *may* be working on a level for the next contest, in which case I won't be judging it (*sigh*), but I'll have to see if I have time :-)
.Add Small Ledges high over dangerous points
(e.g Large Pit or Over Acid if possible etc.)
Soz Man but I only gave the level rating - 4
Needs More Improvement!!!
Thamk You
*stab*
The texturing is very clean, the layout interesting and the lack of large-scale symmetry keeps the "scenery" from being too repetitive. Texture repetition is a little painful, but I'll blow that off as just being the style 5 years ago. Actually, HL2 has pretty bad texture repetition...
The comments from 5 years ago make bile rise in my throat; I'm glad time culled the JK community.
QM