Mace Windu: Party Crasher
The Massassi Temple » Levels/Mods » Jedi Outcast Single-Player Level » Mace Windu: Party Crasher
Description
Some strange goings on have been reported and a Jedi Knight has disappeared. Mace Windu boldly volunteers to investigate the spaceport on Malastare and retrace the Jedi's last steps in search of a solution to this enigmatic puzzle.
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Speaking of which, I'm off to play it now.
And I think Mace would be smarter than to shout out I AM LOOKNG FOR A JEDI in a crowded cantina... hehehe.
However, the environments are top notch and dynamic, color scheme was great, scripted events were carried out well, and overall I thought it was a much better use of my time than doing my homework. 9/10.
I was completely unable to fix these before release as I couldn't get the map compiled. Q3Map2 just causes a horrible texture error, and I left SOF2Map compiled for eight hours, when I came back it was still on the BSP stage.
The level architecture was very well done. The outdoor bits were really nice to look at. The lighting however seemed to be a bit off. The outdoor environments are lit rather nicely and are full of color, but in contrast many of the indoor parts were too dark to really identify anything. This might have been done intentionally to give these particular moments a darker atmosphere, but I found myself at the point of changing the brightness in the game, which in turn made the outdoor lighting seem like a nice summer's day.
However, the game ran rather smooth on my computer and I didn't run into any of the graphical problems that were mentioned previously. The only problem I had was in the difficulty of the last boss... but then maybe I just suck at dueling. Oh and by the way the cheats don't seem to work on this level.... not that I tried or anything....
I found this level to be the most exciting and well put together level of any of the Jedi Outcast levels. This was due to the many small details that this level contained. There are many humorous moments scattered here and there to make it really feel like one of Piggott's levels. Even the story itself is fairly engaging. (In fact the only level that could possibly match the same story quality would be one of those ladder levels!)
I give this a 9/10.
Other than that, pure awesome. I couldn't wait to play it when I saw the first screenshots of it.
9/10
This lvl could be continued because the cult leader mentioned going to Coruscant.
I'm really glad to see people are enjoying it because, as disappointed as I am in it, it still took nine months of hard work to get it to the stage that it's actually at. Thanks to all who voted it a "level of the week", hard to believe it's been four years since I held that distinction.
My next level is going to be something to watch out for. Even at its current early stage, it feels like a more complete package than this one.
"This lvl could be continued because the cult leader mentioned going to Coruscant."
I had a sequel planned that was set on Coruscant, but I won't be making that now.
[+Wolfy] Party Crasher?
[+Wolfy] You shouldn't talk about downloading porn in the main chat, free.
:O :D
-The Ham
Rating: 7
P.S. I had no problems with EAX enabled.
my only real complaint though would be the unused areas... like the elevator closest to the fighter that leads to a very unused section... i'm guessing that area was originally intended for something but just not used in the end
I gave it a perfect 10. A must play.