2024-06-27 MotS Episode + Game Engine Cutsceā¦
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
2024-01-01 MotS Upscaled Sounds
- Death of Massassi Level Pack
- Massassi MP Packs: 1, 2, 3, 4, 5, 6
- Massassi Capture The Flag Pack
- Jedi Knight Arena Level Pack
- SP Contest Winners: 1, 2
- H o l i d a y Logo Contest
JK Arena: MP Modification
Millennium: Cog Resource
Rbots: JK/Mots Bots
BTW: Massassi is the best web site in the history of the universe! - Otterbine
Tuesday, July 4, 2000
Author: JKM_Jatrosh
Screenshots: Screenshot 1, Screenshot 2
Description: This is a sort of large level with low gravity and reflective walls. I created it at an early point of my level editing career so don't expect anything fancy. This level is for people who enjoy challenging deathmatches.
Monday, July 3, 2000
Thanks to Jedi Nights for the heads up.
Sunday, July 2, 2000
Author: Sven Solo
Screenshots: Screenshot 1, Screenshot 2
Description: After a relaxing break on the holodeck, you discover everybody is gone. Then suddenly the computervoice blows out of the speakers "Intruder alert!"
The scene is set on one of the first starships launched by the Federation (Star Trek). On his first test flight something went wrong and intruders from another galaxy, far, far away, penetrated this ship to fight their battles.
It's not a really action-packed level, cause there are not many big open rooms to slay your opponents, but it could be fine to make some action. This level was designed to match the Federation ships, but it didn't come out the way I intended it; no, it's even better because I like the setting of older ships which drift in unknown space, and since older ships have more malfunctions, it's rather fun.
This is my first level and I think I didn't do a bad job. The level is set for 2-6 players (cause playing alone sucks, excuse me). It can be played with both sabers and blasters, etc.
Note 1: these old starships weren't build as well as the Enterprise or the Voyager, or others, so don't look suprised if you find the warpcore in front of the bridge, which doesn't appear in the newer types (Security reasons? You hardly notice it).
Note 2: There aren't many much weapons, but enough to blast your opponents to pieces, haha, hmmm...
Author: Chad
Screenshots: Screenshot 1, Screenshot 2
Description: This mod is the first one I have made. It changes all guns except thermals and the saber. I have also added new keys (a flip, new idle sequences, and a cool stormtrooper death) and new COGs that give you unlimited use of Force Jump, Seeing, Pull and Speed. There are some mistakes I know, and I would enjoy making another patch like this so please e-mail me any tips or suggestions you have.
Author: PennyO and Suffo
Screenshots: Screenshot 1, Screenshot 2
Description: This level was created for mainly the Soldiers personality, and made for quick framerate, and fast-paced gameplay for 2 to 4 players. Features some extreme colored lighting, and original Suffos Band music ;) Read the nbkbaby.txt found in the zip file for more info about the level.
Author: Ztok32
Screenshots: Screenshot 1, Screenshot 2
Description: This mod for JK will turn you into Crazy Monkey for SP. Crazy Monkey is... well... a monkey, who is crazy. He is a small (Yoda-sized) monkey. He has an orange saber instead of a green lightsaber. Some small weapons modifications were made. This is for SP mostly. The reason it's so large is because I had to make over 85 custom keys. Have fun being a crazy monkey!
Author: _PluG_KzE
Screenshots: Screenshot 1, Screenshot 2
Description: This is the official headquarters of the KzE Clan. It includes KzE Oasis, an edited BGJ, and two other areas that I created. Perfect for people that play sabers and guns.
Author: Iain
Screenshots: Screenshot 1, Screenshot 2
Description: You are Boba Fett, and you are being hired by some of the top names in the bounty business to find stuff, infiltrate places, destroy things, and assassinate certain political personalities.
Author: Destrroyer20
Screenshots: Screenshot 1, Screenshot 2
Description: A small- to medium-sized MP level set inside of a hotel/space station. Good for four or more players. It might cause a little lag with a lot of people though! Equipped for guns play, saber battles, and fully supports Force play. Have fun!
Saturday, July 1, 2000
Author: Stawzie
Screenshots: Screenshot 1, Screenshot 2
Description: This level was created by the great Stawzie, but since he has vanished from the JK scene, I have submitted this level in memory of him. This level consists of a large outdoor area with multiple ways to get to the center courtyard. A large elevator leads to an upper control area where some wonderfully unique new cogs can be found. A very playable level for 3 or more players.
Friday, June 30, 2000
I would also like to point out that there have been no mat submissions in over a week. I know there are lots of mats out there, sitting on people's hard drives. So please, if you have a mat send it in and help out the Jedi Knight community.
Author: RotM_Morphius
Screenshots: Screenshot 1, Screenshot 2
Description: There is really no reason to state where this level is placed. Am I right? This level was my first attempt at creating levels, and I am pleased with the results. It has many weapons, force boosts, and health regaining items to keep you going. The pitfalls are, of course, fatal, and you can watch your body disappearing into the "lava". There is also a Red tint to the level to give it a more "authentic" look.
Author: Guildmaster Xun
Screenshots: Screenshot 1, Screenshot 2
Description: This is the Level the Bounty Hunter's Guild (BHG) uses to train new recruits into the most feared Bounty hunters. This level is based around a mountain with a waterfall and a river around it. It is good for sniping and saber battles. You can find most of the weapons here, and oh yeah, there is a secret...
A switch activates a timer and sfx that when triggered kill all actors and players in any of 10 sectors. Displays who activated the timer. Has support for external effects through a trigger, allowing synching with other cogs.He included a demo level, and also another cog that will kill all players in the level, instead of in just 10 sectors.
Thursday, June 29, 2000
Author: FBJK_Pretender
Screenshots: Screenshot 1, Screenshot 2
Description: The FBJK (Federal Bureau of Jedi Knight's) Ultimate Mod Patch v1.2 contains 142 skin's covering Episode 1 (TPM), Episode 4 (ANH), Episode 5 (ESB), Episode 6 (ROTJ), Star War's Novel/Book Universe, Dark Forces PC game, He-Man Cartoon, Fifth Element Movie, and other universe character's It contain's several new skin's not found in BFP 2.0 or 2.1 and features Al Macdonald's "Jedi Power Pack" with several HIGHLY improved character's fromTPM. These skin's have "SE" after thier names for Special Edition.Finally also feature's 16 new saber's.
Author: FBJK_Pretender
Screenshots: Screenshot 1, Screenshot 2
Description: The FBJK (Federal Bureau of Jedi Knight's) Ultimate Mod Patch v1.2 contains 142 skin's covering Episode 1 (TPM), Episode 4 (ANH), Episode 5 (ESB), Episode 6 (ROTJ), Star War's Novel/Book Universe, Dark Forces PC game, He-Man Cartoon, Fifth Element Movie, and other universe character's It contain's several new skin's not found in BFP 2.0 or 2.1 and features Al Macdonald's "Jedi Power Pack" with several HIGHLY improved character's fromTPM. These skin's have "SE" after thier names for Special Edition.Finally also feature's 16 new saber's and the ability to now kick your enemy's.