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BTW: Massassi is the best web site in the history of the universe! - Otterbine

Wednesday, August 2, 2000

Millennium Cog Tutorial - Brian @ 6:29 AM
Our hosted cog site, Millennium, has posted a new tutorial on creating variable bm's. For instance, in his sniper mod he had an icon that displayed which device was being used by the sniper rifle. Well he shares the secret, so if you need any type of indicator to show up on screen, be sure to read it.
Holy Cow... - Brian @ 6:26 AM
Looks like yesterday we went over a thousand levels for download here at Massassi. That's a ton of levels! I still have 10 levels to post, I will do those either later today or tomorrow morning. Remember, if you find a problem with a zip or a broken link, please email me, but don't include the zip again! All the zips I have uploaded were verified before I uploaded them, so if they're corrupt on the server, they got corrupted during the trasnfer - all I have to do in that case is re-upload them.
New Jedi Knight Multiplayer Level: The First Random Map - Brian @ 6:24 AM
File: The First Random Map
Author: Luke Skywalker
Screenshots: Screenshot 1, Screenshot 2
Description: Finally, a "random map"! This was the prototype multiplayer level used to develop the "random map" cog. This is a guns level, great for 4-16 players. This "random map" does not have a definite layout - which the level is different every game is played. Big guns and Force surges are found in random locations.
New Jedi Knight Single Player Level: Rescue from Reidanta's Moon - Brian @ 6:19 AM
File: Rescue from Reidanta's Moon
Author: Josh Helm
Screenshots: Screenshot 1, Screenshot 2
Description: Two years after Jerec was defeated in the Valley of the Jedi, the Imperials have constructed a small base on one of Reidanta's moons. Jan has been captured investigating the base and you must rescue her.
New Jedi Knight Multiplayer Level: DM Station - Brian @ 5:58 AM
File: DM Station
Author: NAS_Matyy
Screenshots: Screenshot 1, Screenshot 2
Description: A small Deathmatch level in three versions: With guns, only with the railgun and the concussion rifle and no guns. My first released Jedi Knight level.
New Jedi Knight Multiplayer Level: Kuat Drive Yards - Brian @ 5:52 AM
File: Kuat Drive Yards
Author: Alex Paschke
Screenshots: Screenshot 1, Screenshot 2
Description: This is a long narrow level that will make a good 2-4 player sabers only battle. It takes place at Kuat Drive Yards where ships like Slave 1 and Death Stars are built.
New Jedi Knight Multiplayer Level: Coruscant Arena 1 - Brian @ 5:47 AM
File: Coruscant Arena 1
Author: Alan Cook (Vergo_MoeJoe)
Screenshots: Screenshot 1, Screenshot 2
Description: This is the sabers-only version of an arena-style MP level designed for 4-8 or more players. It features a large floor area with a catwalk-and-fighting-pad-thingy floating above, and a pool of water complete with sucker fish conveniently located below for those unlucky (or clumsy) enough to fall into it. Bleachers, a snack bar, a press box, and a few traps are included at no additional charge.
New Jedi Knight Multiplayer Level: King of the Hill Level Pack - Brian @ 5:40 AM
File: King of the Hill Level Pack
Author: Rjmig88
Screenshots: Screenshot 1, Screenshot 2
Description: A Level pack that has new level types for Jedi Knight. The Level type is called "King of the Hill". For those who dont know how the game is played, King of the Hill is simple. An area in a level is designated as the "hill" and the first person to get to that area is designated as the "king". The king gets a point every 30 seconds, while other players try to kill him or get him off of the hill. When the king gets off the hill, or is killed, the hill becomes open again for another king. This level pack is good for guns, sabers, force, or no force. More players equals more fun. 2 - 8 players total.
New MotS Mod: Spy Kyle - Brian @ 5:34 AM
File: Spy Kyle
Author: Darth Dude
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first decent patch. It is Kyle, dressed in a new black outfit with silver-grey sleeves.
New Jedi Knight Mod: Jediball 2 - Brian @ 5:32 AM
File: Jediball 2
Author: Mike Minuth
Screenshots: Screenshot 1, Screenshot 2
Description: A soccer-type Mod that presents players with a task of propelling a small ball into goals to score points. A team wins when the other team's score reaches zero. It's been around for a while, but now it's at Massassi for quick downloading. There are no new force powers in this version. This makes it much easier to grab-and-play. Enjoy!
New Jedi Knight Multiplayer Level: Jedi Battle Arena - Brian @ 5:24 AM
File: Jedi Battle Arena
Author: DA_ice
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized level. It is made up mostly of a lot of hallways and a couple little rooms for saberists to fight. I think it is best played with guns nf.
New Jedi Knight Multiplayer Level: 11783 - Brian @ 5:23 AM
File: 11783
Author: Spiral
Screenshots: Screenshot 1, Screenshot 2
Description: Since many people were bothered with the idea of me being finished with editing, I decided I would release one last level. Right out of the AliensTC comes the LoC level, 11783. This level shared the same project file as Fury 161. There are hot lead chambers with my custom chain 3do's made for the AliensTC, and hallways that somewhat resemble those in Fury 161. Enjoy my last level...
New Jedi Knight Mod: Q3 for JK 1.00 - Brian @ 5:16 AM
File: Q3 for JK 1.00
Author: shiny
Screenshots: Screenshot 1, Screenshot 2
Description: A Quake 3 Arena mod for JK. Including all Quake 3 weapons except for the BFG and Plasma Gun. Later releases to include levels, skins, weapon 3dos, BFG and Plasma Gun.

Tuesday, August 1, 2000

Email Attachments - Brian @ 4:59 PM
Just a note, the server has been spitting out error messages because people are sending emails with attachments to the staff email address. Remember, if you do this, we are NOT getting your attachment, and therefore, cannot post your news. If you must send an attachment, please email us first telling us what you would like to send, and we will give you an email address you can send the file to.
Arsenal II Zip Fixed - Brian @ 4:16 PM
Well, I reuploaded Arsenal II, so if you had problems with the last one, maybe this will work.
Byss Quarters - blujay @ 1:37 PM
Ed Fabok sent word that Outpost D-34 has a new hosted site, Byss Quarters, a site with some skins and mods.
Star Wars Stories - blujay @ 1:31 PM
Lord Malice sent in word that the Star Wars Stories site has moved. They also posted a new story.
Levels - Brian @ 2:11 AM
I just realized that the levels address hasn't been checked in about a week, so I checked it. Needless to say there were tons. I have about 47 left, I'll be getting them up in the next couple of days. What I wouldn't give for DSL or Cable...
New MotS Mod: Birth of a Mercenary Skin Pack v1.2 - Brian @ 2:08 AM
File: Birth of a Mercenary Skin Pack v1.2
Author: Anthony Piggott
Screenshots: Screenshot 1, Screenshot 2
Description: Contains 32 skins based on new characters from BoaM Chapters 1, 2 & 3, including an enhanced Vader skin that is taller and breathes. The skin pack also has taunts related to the new skins.
New Jedi Knight Multiplayer Level: Dark Temple of the Sith - Brian @ 1:41 AM
File: Dark Temple of the Sith
Author: Drummerman
Screenshots: Screenshot 1, Screenshot 2
Description: A fairly large indoor temple made for 2-8 players. There is a main room with a pool in the center, and all other rooms branch off of it. There are many traps in the level, which should make the kill count much higher in multiplayer games. Played best with dark force powers.
New Jedi Knight Mod: Blaster Tag - Brian @ 1:28 AM
File: Blaster Tag
Author: Incom Corporation
Screenshots: Screenshot 1, Screenshot 2
Description: Originally released in January of 1999, this was one of the first mods for JK that extensively made use of the SendTrigger() function. The mod contains 3 levels, two original ones and one that is a conversion of JK's The Duel CTF level. It modifies play to be more similar to the game of Laser Tag. Detailed instructions on how to play the game are included in the file.
Raziel Saber Pack Fix - Brian @ 1:18 AM
I have uploaded a fixed version of the Raziel Saber Pack Final. If you downloaded it before, please download the new version.
New Jedi Knight Multiplayer Level: Tatooine Dwelling - Brian @ 1:08 AM
File: Tatooine Dwelling
Author: [SM]Sith Lord
Screenshots: Screenshot 1, Screenshot 2
Description: This is a fast action, hight frag, small level set in a canyon dwelling on Tatooine. What makes this level stand out is that you can play it at three different times including morning, midday, and night; each containing unique features. This is pure guns level, with a couple sniper spots, and all the action takes place in the wide open canyon.
New MotS Multiplayer Level: BHG City - Brian @ 1:05 AM
File: BHG City
Author: Patrick Biron
Screenshots: Screenshot 1, Screenshot 2
Description: It is a medium-sized city level consisting of large areas, secrets, the blaster cannon, and a few new cogs. Teleporters and cameras increase the excitement of gameplay, and the level is designed for all personalities. Every personality can go to any area of the city.
New Jedi Knight Mod: Arsenal II - Brian @ 12:55 AM
File: Arsenal II
Author: Chad
Screenshots: Screenshot 1, Screenshot 2
Description: This mod is 10 times bigger than my last mod, it is my second mod. Arsenal II gives you a 9mm pistol, mp5, grenades, m-16, Ak-47, psg-1, Uzi, Tommy gun and a black core saber. It changes the death KEY files for the Stormtroopers, Commandos, Officers, Tuskens, and Kyle. New force powers make force heal repair your shields and a super strong force push that can severally injure other players. You get a new single player skin made by me and about 15 multiplayer skins made by Bulebot. This mod includes all new BMs and changes all the power ups and gun 3do's. You get unlimited use of IR goggles shield recharges heal 50 and bacta tanks heal 100. This patch also has a few other surprises. Please Email me any comments or suggestions.