Not logged in. Log In or Register
In-House
Hosted Sites
Admiral's Command Chamber
JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
Screenshot of the Day
SotD for March 5, 2024
SMLiberator's NPC Pack
I just... wow. Screenshot taken from the #showcase channel.
Archives
Level of the Week
LotW for 2023-10-02
APG Deathmatch Castle 2023
Archives

BTW: Massassi is the best web site in the history of the universe! - Otterbine

Thursday, October 19, 2000

I smell DCM - Juztyn @ 10:11 PM
Rumor has it Al MacDonald has added two new strips to his Diary of a Crazed Mimbanite. Go check out strips 65 and 66 - which are hilariously funny, as we've come to expect from Al. Thanks to Jim "Cocoa Puff" Doherty for letting us know before anyone else. *grin*
New Jedi Knight Multiplayer Level: Temple of Sorrow - Kedri @ 5:28 PM
File: Temple of Sorrow
Author: Azrael
Screenshots: Screenshot 1, Screenshot 2
Description: This is set on a remote planet, far from the Outer Rim. Its once sacred tombs are cracked with erosion, and the walls seem to bear mute witness, to an age long since dead.... their testimony carved in stone. This is a fast-paced, Saber Multiplayer level, set in an Old World Temple scene.
New Jedi Knight Multiplayer Level: Smuggler Transfer Point - Kedri @ 5:26 PM
File: Smuggler Transfer Point
Author: Matthew Walsh
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small level best suited for 2-4 people. It has a cargo bay, landing bay, canyon outlook, and a bar. It is my first submitted level.
Mat Spotlight & 16 Bit Mats - Brandon @ 9:12 AM
I would like to apologize to everyone that has been looking for the Mat Spotlight and hasn't seen it for a couple of weeks. I have been busy the last few weeks and haven't had time to get on the computer. Anyway, the Mat Spotlight now shines upon Tee's great looking 15stonefloor mat. If you like this, then download it today!

I would also like to announce that we are accepting 16 bit mats. If you send in a 16 bit mat we would like to have a regular 256 color mat in the zip file as well, but it is not required. Also, if you do send in a 16 bit mat, please note that in the email and also note if you included a regular mat. So, start sending those mats to mats@massassi.net!
New SP Cog: AI Behind You - blujay @ 2:35 AM
JDKnite188 sent in his SP cog, AI Behind You, which creates an enemy at a ghost position and optionally plays a sound when the player crosses an adjoin.

Wednesday, October 18, 2000

New Review & Levels - Ryan @ 4:53 PM
In case you missed the news yesterday, The Admiral's Command Chamber has updated with a new review and two new levels for your playing enjoyment. Several new and updated featured levels are close to being posted, so be sure to drop by the site frequently to stay up to date.
New Jedi Knight Multiplayer Level: Cerberus - Kedri @ 4:08 PM
File: Cerberus
Author: Masq
Screenshots: Screenshot 1, Screenshot 2
Description: Black and White Deathmatch Arena Intended for 2-16 players with intense 3-dimensional action using only small arms (no rail or conc).
New Jedi Knight Multiplayer Level: Sith Coliseum - Kedri @ 3:54 PM
File: Sith Coliseum
Author: Boba_Fett687
Screenshots: Screenshot 1, Screenshot 2
Description: This is a total sabers level in the same way BGJ is. It is set in a Sith Temple on a distant world. It is based on the Roman Coliseum, but with some twists to it. This is my 3rd level and I tried new architectural styles I hope you enjoy the fast-paced fighting and the level designs.
New Jedi Knight Multiplayer Level: The Dreadnaught Base - Kedri @ 3:46 PM
File: The Dreadnaught Base
Author: NRSF_Dash
Screenshots: Screenshot 1, Screenshot 2
Description: Nice big levels with hallways to run through and hide, a hangar bay where you fight under a gigantic AT-AT, a cantina with your favorite theme, bedrooms, secret halls, weapon storage rooms... what more could you want!!! Check it out for more. Enjoy!
New Jedi Knight Mod: Highlander TC - Kedri @ 3:40 PM
File: Highlander TC
Author: Merdock
Screenshots: Screenshot 1, Screenshot 2
Description: This is a mod which is based on the popular Highlander movies and TV series. It replaces the sabre with the sword of Connor MacLeod (his katana). It also has several other surprises.
New Tutorial: Advanced Lighting 3 - blujay @ 6:41 AM
In Advanced Lighting 3, Freelancer shows you cleaving and light placement techniques to make your level shine.

Tuesday, October 17, 2000

New JK/MotS 3do: aq_anim.zip - Kedri @ 4:36 PM
Download: aq_anim.zip
Author: GuNbOy
View: Screenshot
Description: This is a 3DO pack consisting of 2 3dos (a shark and a trout), .AI, .pup and some .keys I whipped up for them. Enjoy!
New JK/MotS 3do: mechpk1.zip - Kedri @ 4:23 PM
Download: mechpk1.zip
Author: Blue_Bot
View: Screenshot
Description: 6 custom mechs are included in this pack: the Owens, Strider, Catapult, Vulture, Cauldrenborn, and last be not least, the Timber Wolf.
New MotS SP Review: A Jedi's Quest: Part 1 - Brian @ 6:56 AM

Monday, October 16, 2000

New JK MP COGs: Showdown Pack - Kedri @ 7:32 PM
So that Showdown may prosper... now available for download are the COG scripts and associated files, created by Arby, Maheda and Hideki, for the JK Showdown Mod, originally conceived by Jepman for brilliant one-on-one, hand-to-hand combat. These scripts make it possible to truly lend a new gaming experience to Jedi Knight. The COG creators have now set the stage for the ambitious among us to step forward and create third-party Showdown levels for themselves. Please read the accompanying Cog_Info.txt file for a complete description of all the pack's contents.
Shaw Pulled Off of Obi-Wan Project - Kedri @ 2:21 PM
We all heard the sad news earlier that Obi-Wan's release was pushed back to Q1 2001, but what we didn't hear was that Stephen Shaw was asked to step down as project leader as well. The wording in the following quote strikes me as a bit sensationalistic, but if TheForce.net is confident enough to post it, so are we:
There was a recent announcement from LucasArts Entertainment that their Obi-Wan project has fallen out of the year's release schedule. Rumor has it the project leader on the thing for the last 3 years was one Stephen Shaw, who previously headed up the Mysteries of the Sith project. At Lucas Arts, project leaders are the producer & lead designer and overall dictators over their projects.

What the announcement failed to mention was management is pulling Shaw off the project and behind the decision was a classic "palace coup" with the entire team, sparked by the current lead programmer (the 4th or 5th on the project thus far). Shaw was on vacation when the decision was made, and he was even asked to delay his return for another week while management sorted things out with the team. Eventually the decision was to remove him from the project and admit to the inevitable delay.

Apparently Shaw is now working on some sort of "special projects team," which everybody knows is essentially one foot out the door.
Who now helms the project is still unclear, but one thing that is certain is that it'll be just that much longer before we ever get our grubby hands on the game. A zillion thanks go to Chewbubba for the scoop.
Etc. - Brian @ 9:34 AM
I'm in the process of moving (yet again), so I won't be around much. I don't know how long it will take to get my phone hooked up (and thus, internet access), so don't be alarmed if I'm not around for a few days.

Level Contest Reminder - Keep working! I've literally seen some of the best looking screenshots for JK ever over on the showcase forum. It looks like this will be the best level pack so far.

Sunday, October 15, 2000

New Jedi Knight Multiplayer Level: Imperial Training Facility - Kedri @ 1:58 PM
File: Imperial Training Facility
Author: SpudRat
Screenshots: Screenshot 1, Screenshot 2
Description: An interesting medium-sized level for guns or sabers. It's my first, but it isn't all that bad. It includes skydiving, bunker defense, a hanger, gunners area, catwalk/sniper area, and a groovy anti-gravity tunnel of no escape.
New Jedi Knight Multiplayer Level: Saber Arena - Kedri @ 1:53 PM
File: Saber Arena
Author: Goku_585
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small level made for about 3 people. It is dark, so it is perfect for sabers and weak guns. It also has breaking glass.
New Jedi Knight Multiplayer Level: Actor's Oasis - Kedri @ 1:49 PM
File: Actor's Oasis
Author: Cave_Demon
Screenshots: Screenshot 1, Screenshot 2
Description: This is modified from Canyon Oasis. Here are some new buildings, traps and switches that, when activated, will make some actor appear. There are also some traps and new skins...

Saturday, October 14, 2000

New Jedi Knight Mod: 16-bit Xan Skin - Kedri @ 3:06 PM
File: 16-bit Xan Skin
Author: Cave_Demon & MerKer_Godlike
Screenshots: Screenshot 1, Screenshot 2
Description: This is Xan from Unreal Tournament. Please note that a 3D accelerator card is needed to properly render 16-bit textures.
New Jedi Knight Mod: diG - Kedri @ 3:01 PM
File: diG
Author: klutzy
Screenshots: Screenshot 1, Screenshot 2
Description: This is a multiplayer mod designed for gunners. It includes cogs to make weapons fire faster, and force powers are cheaper. Also included are Speed Boots which last forever and replace the Field Light. Mana regenerates faster, and there are 13 new skins.
Millennium Updates - Archimedes @ 11:48 AM
Millennium has completed its modification collection for Mysteries of the Sith, now, as well as for Jedi Knight. Be sure to check it all out at Millennium.
Aurra Sing Now in Stores - Archimedes @ 11:16 AM
Jedi Bubba Fatt of Jedi Nights reports that the new Star Wars novel, Aurra Sing - Dawn of the Bounty Hunter, is now in a bookstore near you. For the full story and a review by TheForce.Net, click here.
Rbots Development Kit - Brian @ 11:10 AM
Argh, whilst visiting the Rbots page getting all excited about the new release, I almost missed the fact that Raynar has released the development kit for Rbots. This allows you (level authors) to put Rbots in your levels. A tutorial is forthcoming...