777 Deathmatch
The Massassi Temple » Levels/Mods » MotS Multiplayer Level » 777 Deathmatch
Level Info:
Ratings:
3D Preview
User Comments:
Register for Commenting System or Log In
Register for Commenting System
3D Preview developed by Stephan Reiter
-Mike
The level itself is designed nicely, it's quite small, but that works out quite well, deathmatch levels should be small, and this one is. In order to maintain a smooth amount of gameplay, it helps to have constant engagement. This level achieves that. The coloured lighting is good, adding to the feel to the level. It all looks dreary, feels very fitting, as it's pretty much impossible to play against other people at this point. :P
Item placement wasn't anything special, but it worked to move everything nicely.
I dub this, Sir 8.
The level itself is designed nicely, it's quite small, but that works out quite well, deathmatch levels should be small, and this one is. In order to maintain a smooth amount of gameplay, it helps to have constant engagement. This level achieves that. The coloured lighting is good, adding to the feel to the level. It all looks dreary, feels very fitting, as it's pretty much impossible to play against other people at this point. :P
Item placement wasn't anything special, but it worked to move everything nicely.
I dub this, Sir 8.
The level itself is designed nicely, it's quite small, but that works out quite well, deathmatch levels should be small, and this one is. In order to maintain a smooth amount of gameplay, it helps to have constant engagement. This level achieves that. The coloured lighting is good, adding to the feel to the level. It all looks dreary, feels very fitting, as it's pretty much impossible to play against other people at this point. :P
Item placement wasn't anything special, but it worked to move everything nicely.
I dub this, Sir 8.