Planet Sith
The Massassi Temple » Levels/Mods » Jedi Knight Single Player Level » Planet Sith
Description
Our spies on the planet Sith (dressed up as wampas in disguise) have heard Darthy boy talking about his new creations: cloned dark jedi. The New Republic must send someone to kill the darkies and Darthy boy and escape on the Millennium Falcon. The person they will send is Postman Pat! Oh, sorry! Kyle Katarn!
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Level Info:
Ratings:
3D Preview
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3D Preview developed by Stephan Reiter
Well, at least this episode gave me a chance to dust off the old weapons mods and fight bad editing with good old fashioned cheating.
Now that I have taken up the whole page with my message I have to say this: DOWNLOAD THE LEVEL RIGHT NOW!!!!!!!
unfair challenges. One last thing the doors are a extremely slow.
At least it didn't take TOO long to download.
Level Comment(s): Who dosn't like old fashion cheating and great MODs on a mewdiem-hard levl? I say it's cool: everyone playing this level should type in teriamjh (enter key), twamprat (enter key), tred5 (enter key), and traccoonking (prss the enter key) They will help lol
But, to make your next level better (it's too late to improve this level) here are a few tips:
1. No sad and unfunny jokes (eg. Postman Pat)
2. Original plot and characters.
3. Effort (don't worry if your level ends up taking a year to complete, the best levels usually take that long).
4. Make sure the player is not immeadiately attacked as soon as he/she starts the game. There should be no enemies in the sector the player starts in.
5. Do NOT have whole armies of enemies in one room or sector. It makes the game unplayable. Instead, limit it to about 3 or 4 per room. 6 or 7 at the most.
6. The sectors and rooms themselves need to be a bit more detailed. Cut up the sectors to look like real rooms. Use the different views. If you have trouble making realistic rooms, look at your own room and observe the architecture. Try and copy it. This may take a long time, but it will be worth it.
7. Doors need to be opened quickly. Doors that take several minutes are not on. It should take only a few seconds, at the most about 20 seconds.
8. Don't make lifts or doors to rooms where you cannot get out of again. Always make sure there is a way out of a room.
9. Check all your flags on the surfaces. Many of the surfaces in the level had extremely bad HOMs.
10. Don't put in objects or chracters that don't suit the CMP, or in other words, don't put in the objects or surfaces that look pink.
11. REad the many tutorials available at Massassi.net
If anyone else has tips that i've missed, then submit them. We don't want to see levels like this again do we? (Well, at least not with the boxy architecture).
On the positive side:
-It is in fact fun to cheat.
-Great for the Big Guns.
-Nice to see people trying (unlike some people I know).
-Nice name Looweegee.
Nice Effort, keep trying.
Not the best level ive played (no where near it!!) but it has its uses...
Jez
P.S. next time leave out the humor
Planet Sith!
-cthon
(BHA_Boba__Fett on the Zone)
Not to be mean or anything, but I would like this person to explane there def. on "humor."
I Hate long waits, and I Hate overlapping textures, but all in all I give it a 7.
"This was your first level right...?"
^ Now that's Humor for ya...
Architechture: Yeah right... all I see is boxes connected to more boxes...
Gameplay: There is only one way to win this... mods/cheat codes! Yep he stuffs a room full of enemies so its practically unbeatable!
Final comments: I recommend you don't download this unless you feel like cheating and killing things with a mod.
EliteSamurai21
Period
ok nwe for the actual ratings boy and girls
Architcture:
somewhat lacking in the 2 and 3rd level. but for the first, the textures are great. especially the bar.
Enemys:
here's where it really get's fun! if i counted everyone it would go up into the late 1000's most likely. but the positioning of the guys was verrry nice.
Difficulty:
Just one word: Impossible
add a couple more words: Impossible witout invul or all weaps or a kcikass mod
It was a fun level [I think], certainly good for testing new mods. However, my vote is N/A, as its sorta' hard to "review" this sort of level. Oh, and nice gamooreans (I know I've spelt that wrong, so please would the person who next makes an entry, please not bother to say to me 'BLASPHEME! Any true SW fan knows how to spell **The piggie guy's name**!' Just thought I'd say that.)
For those of you Americans who are completely mistified as to the identity of "Postman Pat", he is the following:
1) A postman.
2) His name happens to be Pat.
3) He is pleasnat little clay-mation character who I used to love watching on Saturday mornings when I was 2.
4) He sings a song that goes:
"Postman Pat, Postman Pat, Postman Pat,
and his black and white cat [Jess].
Early in the morning,
just as day is dawning,
he picks up all the mailbags
in his van.."
[a hum, then repeats]
5) He happens to have absolutely nothing to do with SW, and whoever made the joke about him is a few screws short of a bolt.
American version:A few tacos short of a combination plate.
PROS
- if you like unfair gameplay, this is the level for you.
- if you like to just kill with the cheats on, this is a must.
CONS
- they are all pretty obvious
LET'S TALK ABOUT DIFFICULTY
- without the invul and all weapons cheats, this level is impossible to beat
- unless you can see through walls, the maze is almost impossible to get out of
- groups of 100 of nearly every enemy in the game are packed into close quarter rooms
MY COMMENTS
- I don't usually post negitive comments, but this time I have reasons to critisize the author. What was he thinking? Poor plot, unfair gameplay, do I even have to mention the doors in the first several levels?
OVERALL
- I do not recommend this level, but thats just me. This is the Digimon Emperor signing off once again.
Post:12/23/01
Okay, I have found a use for this level, after two whole monthes. This is a great level for weapons mods that rips enemies apart, but thats about it.
--Matt02--
--Matt02--
Architecture and story line are almost nonexistant, but the massive amounts of enemies more than make up for that.
I use this level mostly for testing out gun mods, as its almost impossible to beat without either mods or cheat codes.
(Criticism)
Architecture is just boxes, doors take so long to open that i'd run through a room of enemies, activate the door and take my time eradicating the numerous enemies.
Bad jokes.
Long, boring, unskippable (Sigh) beginning cutscene. (Never put a unskippable cutscene in please)
All in all a pretty good jog Loweegee
D/L Now!
(Sorry for taking so long, thisis my first comment ever.)
I just now played the level.
When I had a look at the first screenshot I went EEK!
When I played the first level I was OK... Nice... Where's that darn key? And ACK! when I entered the Cantina.
When I entered the other storage rooms I went
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
W-WH-WHY so many enemies-s-s-ss? Why fill a whole room with one type of enemies? I had to use Invul to not get hurt and All Weapons because I was using a lot to bring down the enemies!
Anyway... Greate game... Sigh...
/Edward
I needed some of those crappy levels, with lots of bad guys in them, so obviously, I was looking for low ratings. I saw this, and noticed that I had posted, so that ment I must have played it before.
After looking at the first screenshot, I felt as if someone had walked over my grave. Images of single colored rooms, with mutant wasp-scorpions, flooded my mind. And remembering the door that took ten years to open, and the fact that my constant ativations only put it in reverse, made me cry like a little school girl who was gung-fu kicked off the monkeybars.
For the love of whatever you hold sacred, don't download this level... only pain will persue.
(PS skip this part) By kay I mean "okay". It's 2024 and that's the trendy thing to say. The cool way. All of you were probably born before 2000 so, you probably would get confused by the word "kay". Also, I decided to put "an" instead of "a" because in grammar, a vowel = an. And a continent = a. But since "kay" is short for "okay", I used it as an invisible "o" for "okay". I'm probably just lecturing to myself right now so (That part was skippable). Anyway I'm not that old. I was born 06/07/2001.
Anyway, as I said. I'm going to give you a positive rating. Give me some time to think about it. And then I'll comment your score in my next comment. Spoiler alert: it won't be a 10. But it won't be a 0 either. But I haven't decided the exact score yet.
Like i said, it's overall a good level. So, you deserve something more than half (5).
But there's too many bad things to give you perfect (10).
So I gave you a 7/10. Nice work.