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The Force of a Jedi

The Massassi Temple » Levels/Mods » MotS Single Player Level » The Force of a Jedi

Description

This is a medium sized single player level for Mots. It takes place in the Empire's new headquarters on the small planet of Thalon. Kyle Katarn has been sent there by Luke to investigate, and if possible, destroy the imperials new superweapon.

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
5.5 MiB
Date:
2004-01-25
Author:
Michael Delavante
Downloads:
610

Ratings:

Score (0-10):
7
# of Ratings:
6
Rate:

User Comments:

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Posted by
Comment
Maverick64
Posted: 2004-01-25 10:23 a.m.   Report Abuse
ummm, couldnt you give the walls a bit more texture than just solid blue?
Lord_Grismath
Posted: 2004-01-25 5:40 p.m.   Report Abuse
6.

It would have been a 5 if not for the eyeplants. The fact that you included puzzles was good. The cogging wasn't bad at all, but the architecture seemed poorly planned and the texturing was a real eyesore. I lost the will to live by the time I got to the final door. More than a third of the level consists of running down needlessly long and open corridors, and most of the time is spent finding a random switch that opens an unknown door. It becomes mroe work than fun, and though this is a Republic mission, it's also a game.
TFF_Panther
Posted: 2004-01-28 2:49 p.m.   Report Abuse
No offense man but MotS is kinda dead i wouldn't bother with it anymore
DS-181-4
Posted: 2004-01-29 3:54 a.m.   Report Abuse
i'm not rating this coz i haven't downloaded it, but the whole blue thing canNOT be good for your eyes! btw, MotS is great. maybe not many people play it, but it's still cool. not dead yet! dying, but not dead.
iron_jedi
Posted: 2004-01-31 2:45 a.m.   Report Abuse
considering that most single player missions that have been made for jedi outcast and jedi academy have been mediocre at best, it's no wonder people still mod for outdated games. the modding tools for MotS and jedi knight are solid and easy to use.
at least there are still people out ther that try more than just mundane multiplayer maps that are contrived and uninspired.
****END RANT****
joetoe
Posted: 2004-02-22 12:48 p.m.   Report Abuse
This isn't ready for release, yet. Too many HOM's, and things visible through the floor. Tidy it up a lot.
cb
Posted: 2004-12-08 9:03 a.m.   Report Abuse
I think the small number of JO and JA levels in the last two years or so is because JK/MOTS is much easier to mod with, not to mention the time JED and other modding tools have been around. I tried learning how to mod the Quake 3 engine to take advantage of the better graphics but I only use JK now because of how easy it is to make levels.

JK has had a big modding community which has succeeded in making JK a versatile and long-lasting SW (and even fps game) for nearly 7 years! I encourage people to take this established and user-friendly game engine and make more Star Wars adventures or recreate scenes from the original or prequel trilogies.

The models are there, the wav files and other resources are there. Some of these level editors with strong talent in level architecture and level creation can really do great things with JK! How about one with the battles of ep2 or the upcoming ep3?
SnakeMan
Posted: 2023-06-02 2:39 p.m.   Report Abuse
8:

Good level but not perfect.

I like the story, setting, and puzzles. They were simple enough to solve. Personally whenever there was a panel, I just thought to myself "what doors did I don't go through yet". And then I backtracked and checked each door after each button. So, the puzzles are fair. They're not impossibly hard.

But the background is alike. There's a lot of blue and that makes it harder to navigate through the level. Also, I think that you're a pro creator by now. I've been seeing your name alot so since you're an established creator, I hold you to a higher standard. So, I know you are good at this. But 8 is still a positive score. Good job, pro!!
Mike Delavante
Posted: 2023-09-13 11:00 a.m.   Report Abuse
Thank you SnakeMan!

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