Max The Bunny Skin Pack
The Massassi Temple » Levels/Mods » Jedi Knight Mod » Max The Bunny Skin Pack
Description
This is a skin pack with six Max the bunny skins, a gun, and a level situated in a house with enemies and a lot of guns. This is my first mod, made with JK3DO/JKedit. Any online constructive criticism is appreciated. No e-mails please.
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And thanks Massassi for unbanning me for whatever reason I was banned for. If only my long reviews for SMHQ, SBX, and SS3 .9 were still here. Those took a long time to write. :'(
Or perhaps that new weapon he was talking about...
The omly problems (which really brought my score down) were that you HAD to be Max in MP (unless you wnated Pretzel Skins :p ), not to mention you could only load one of the skins at a time (6 mod files that couldn't be loaded together). I couldn't figure out ANY difference at all about the Bryar Rifle (except the models). If you could tell me what was changed -- no new cogs or projectiles -- that would help. The gun mesh in external view is placed in Max's ear, as was pointed out. I think that's it.
Overall, I give this mod a 5. It could've been greatly improved.
For the puppet problem, just do a model check in the kyle.cog and if it's Max's skin, then change the puppet; otherwise, leave it as Kyle's.
[edit] Oh, and I couldn't get the level to load; it crashed me back to the desktop.