Melee Mod 1.0
The Massassi Temple » Levels/Mods » Jedi Academy Mod » Melee Mod 1.0
Description
This isn't really much of a full mod in that it doesn't have any new maps (uses JediNight's ancient Ladder map from Jedi Outcast) or enemies, it's more of a weapon mod demonstrating what can be done with the new .sab files. I think this mod even works in multiplayer (I haven't tested it in MP much...) We had a whole idea for an entire Ninja mod with new textures, skins, levels, cinematics, etc., but we just don't have time right now due to work demands, so we figured we'd release this anyway so that other modders could see what we were up to and draw inspiration (or, if they want, pilfer directly) from it. All the source files for the map and scripts and even the weapon models are included. (Check the readme for a full description of the mod and all the weapons!)
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JediKirby
None the less! GREAT MOD!
enlighten me.
You should make a gladiator map / mod out of this if you have time - it would be even better than a ninja mod (which is really cool).
traxonova I would recomend that you unzip the melee.pk3 into your base folder and the .bat files into your gamedata folder (where jasp.exe and jamp.exe are). Run (by double-clicking) the .bat file you need (look at the readme). If your comp is a high-end one then just run melee.bat.
good luck
I loved the mod, it made Academy singleplayer worth playing again.
(10/10)
...Now if only I could find out where he learned all of those novel .sab parameters...
and yes i do have the patch installed and it says i couldnt load shield1.sab so i deleted that then its a nother one and it keeps doing this until it hitsa file that was never there in the first place.
but does anyone have any idea how to get the fists and the picking up dropped sabers to work in the normal ja single player missions, it would be so great if you could pick up all those cultists sabers an stuff.