The Rest Stop
The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » The Rest Stop
Description
This is a small level set in a kind of rest area type place that was intended to be released as part of a large set of small levels. I might finish the level pack eventually.
Level Info:
Ratings:
3D Preview
User Comments:
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3D Preview developed by Stephan Reiter
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Architecture: 6
Average architecture here. The author did make a few details, but it is pretty blocky.
Textures: 5
The texture choice in this level was ok, but overall, a little bland. Also, there is a color map error on one of the textures.
Gameplay: 5
Good gameplay, except for a few problems. First of all, the elevator cog on the bottom floor is backwards, making it impossible to bring the elevator down with the button. Second of all, make sure you flag all floors as a floor, so the player doesn’t float on them. There is a bit of an imbalance between weapons and ammo, weighing a little toward the ammos side. There are also a little too many shield pickups.
Lighting: 6
The lighting wasn’t bad. Good use of sector lights in the hanger, but a little too bright in some areas.
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Final Score: 6
-You have an eye for ambience
-The map was vertical. Most "n00b" maps are planar.
-You know how to stitch textures.
-You understand the basic concepts of lighting and cogging.
It's a small level, with not much to do. I suppose it is just like a typical rest stop. :P