Liberating Cloud City
The Massassi Temple » Levels/Mods » MotS Single Player Level » Liberating Cloud City
Description
It has been five years since the Imperials have taken over Cloud City on Bespin. The New Republic realizes that the time to strike has come and sends Operative Len Hakor to go into the city, disable to city's main sensor array, and assassinate Imperial Governor Moff Treece.
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3D Preview developed by Stephan Reiter
I've been following your work for sometime, and am glad that you're finally getting around to releasing this stuff. :]
10/10
Good things:
-Outdoor architecture was really awesome.
-Indoor architecture was just as cool.
-Mission had good objectives and puzzles and was nice and long.
-New E-11 model with that muzzle flash was excellent.
-The city was white and blue, like it should be for daytime cloud city.
-Decent voice actor(s).
Not so good things:
-One or two unflagged sky textures here or there.
-One or two unflagged floor surfaces.
(No big deal)
Bad things:
-No music, I had to play the music manually by hitting the play button on my CD drive. If there was music and it just didn't work for me, then nevermind.
-Voices sometimes didn't play correctly
Would have been nice:
-New models for other weapons
-Be able to go outside in some part.
Runs off to play =]
And Matt Surman, maker of Rebel Agent for MotS, deserves credit for the E-11. We kinda trade some bit and pieces of our work.
P.S. Manowars is great, unfortunately the JediKnight.net guys dropped it, I'll see about submitting it here, with them as the authors, I got the original zip file.
deos gracias!
Help would be greatly appreciated, so I can get the most out of this fabulous level! Thanks!
I need to talk to you. Check out my project at:
agalaxyfarfaraway.20m.com
please?
PLZ PLZ PLZ PLZ help me
Other wise a great level :) a 10 out of 10