Uprising
The Massassi Temple » Levels/Mods » Jedi Outcast Multiplayer Level » Uprising
Description
A fun an interactive FFA map with good bot support, plenty of breakables, booby traps, and heavy explosives. Bots have heavy weapons and plenty of ammo, so stay low - you'll be safer inside!
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thanks
oh and it looks very nice, but the lighting could be better
kgmoller@attbi.com
-opus
Chief issues are:
1. The lighting comment others have made.
2. The star field extends down past the horizon. Is this map set in the middle of space, or on a planet? If it's on a planet, then I should never be able to look down and see the sky.
3. Much of the lack of detail problem another person made, could be solved if the shear scale of the map were reduced. This map could have maybe even been one half the scale it is now and still have worked fine -if not better. As it is, it's really too big. I was getting a frame rate that never exceeded 12fps or so. I'm not running on the current powerhouse games machine -but that's kind of the point. I really shouldn't have to be running a high-end PC to get a reasonable framerate of at least 20fps or more.
Anyway like I said, it's neat map with a lot of cool ideas. But as a stand alone FFA map, it really doesn't appear finished yet.
I gave it a 6, cause it needs to be tweeked and fine tuned.
All have been helpful.
I thought someone might pick up on
the unnecessary size! I agree.
This was something of a sketch pad,
or a practice map- but I had so much fun
playing this one, I had to release it.
I will incorporate all of your critiques and suggestions into the map currently under construction. Please let me know what you'd like to see!
Thanks again for the posts
Cuko
All have been helpful.
I thought someone might pick up on
the unnecessary size! I agree.
This was something of a sketch pad,
or a practice map- but I had so much fun
playing this one, I had to release it.
I will incorporate all of your critiques and suggestions into the map currently under construction. Please let me know what you'd like to see!
Thanks again for the posts
Cuko
I'm really still learning all this myself,
but I'll post a tutorial of what I know
in the next couple of days