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City of Xia

The Massassi Temple » Levels/Mods » Jedi Outcast Multiplayer Level » City of Xia

Description

As it is not shown in the 2 screenshots that this level is very big. It's very big. It has great room for RPG and is awesome for FFA guns. Bare in mind that this is a FF level. Even if you hate full force, get it and use force jump. The level is a lot more fun. It is also a very "tall" level. It also supports Team FFA. I HIGHLY recommend reading the README file for all secret areas.

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
2.3 MiB
Date:
2002-07-12
Author:
Mandaria
Downloads:
1892

Ratings:

Score (0-10):
8
# of Ratings:
2
Rate:

User Comments:

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Posted by
Comment
NumeralXVII
Posted: 2002-07-12 7:42 p.m.   Report Abuse
I see dflt.mat!
Bounty Hunter 4 hire
Posted: 2002-07-13 2:25 p.m.   Report Abuse
Your level is great. I haven't yet had a chance to see the entire level though, I think. I like the weapon placement especially the mines in the jail. If you ever make another city type of map, it would be cool if there were a train running a circuit around it in the subway. The only problems I had were the lighting made it feel a little too dark on the streets in spots. great map, keep up the great work. I can't wait to use the map for RPGs.
9/10
Hal
Posted: 2002-07-13 4:06 p.m.   Report Abuse
Why make SECRET areas if you put them all in the readme file???
oceandragon622
Posted: 2002-07-16 6:02 a.m.   Report Abuse
I like big levels because I can explore. This level is very big, but it needs a little work. First of all, I think you should've had more of a variety of textures on the building, and ones that didn't look tiled. Some of your textures didn't go in the right places. (Who would sleep on a wireframe bed?) With that much space, I think you could have more arcitecture than a line of pillars. It would've been nice to add more detail to the inside of buildings, instead of just making blocks for a building. I can't explore blocks. And last, but not least, you need better weapon placement. Putting all of the weapons in one room (and a secret room) is not good weapons placement. You would have one person run into a room, take all of the weapons, and you'd be left unarmed. You should make weaker weapons easily accesible, and powerful weapons hard to get.
Don't get discouraged, though, you should be happy I spent this time on your level.
joe of loath
Posted: 2005-04-18 7:57 a.m.   Report Abuse
even though it probably has, has it got bot support?

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