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BlackKnight's Realm

The Massassi Temple » Levels/Mods » Jedi Outcast Multiplayer Level » BlackKnight's Realm

Description

This is a medium Free For All and Duel level. It's great for both Guns and Sabers and Force. Many people have said that it has extremely good gameplay... I hope you like this. Please contact me if you notice any errors or faults. There are some good breakables in it, too. Hope you find em all :-). Take care and have fun!

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
4.5 MiB
Date:
2002-05-01
Author:
BHG_BlackKnight
Downloads:
3031

Ratings:

Score (0-10):
7
# of Ratings:
7
Rate:

User Comments:

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Posted by
Comment
Lord_Grismath
Posted: 2002-05-01 6:31 p.m.   Report Abuse
Well, let's see...

The lighting looks pretty weird in the shot, but this is most likely a system issue.

The textures were quite repetitive, and, seeing as this seems to e some sort of facility, as there are building structures, why would these structures be enclosed within another roof? (inside a large, box-shaped room).

Item placement was... eh... ok, but you should space them out a bit more IMO.

Otherwise, a thoroughly refreshing and playable level. Gameplay seems to be fairly good.

All in all, good work.

Oh, and... w00t, first comment ;]
BHG_BlackKnight
Posted: 2002-05-01 7:02 p.m.   Report Abuse
Thanks. but the Lighting is Placed by Lamps in the cieling. So its real time lighting. Tried my best for my first time with JK2R. I thought it looked really cool and Set a good tone :). Maybe ill do better on it on my Next Level. Cya :) and thanks for the Rating :)
BHC_Boba_Fett
Posted: 2002-05-01 7:20 p.m.   Report Abuse
I gave this level a 7 of 10. I know him personally but I didnt take that into account I stated many of the things the guy before me said.

1) lighting - it was some what odd but it created a mood.
2) Item placement - prolly the lowest scoring part of this level in my opinion. Far to many gun and ammo pick ups creat campers.
3) Texturing - One word "Repeative" rings out in my mind when I play this level. Though they arent bad just to much of the same.
4) Archi - I found it to be rather decent for being new to JK2Radiant and not knowing QTKRadiant.
5) Over all game play - Ah this is where this level shines. The game play is a bit unbalanced cause of the item placements but for sabers and a ton of people this level is a 9/10 on gameplay.

Like I said before a 7/10 level but a 10/10 editor keepem comming BK.
_Nergen_
Posted: 2002-05-02 7:10 a.m.   Report Abuse
Hey this looks like a speedball course from...*shudder* Counter-Strike. However I did enjoyed those maps, so you get a 9... If you knew how to make skies, you should do that instead of your ceiling... there's a smaller poly count when the lighting compiler cleaves the surfaces.
dashrendar
Posted: 2002-05-03 11:19 a.m.   Report Abuse
cool level.. respect.. but why 4.4 MB?? That's pretty much for ONE level..
BHG_BlackKnight
Posted: 2002-05-03 11:41 a.m.   Report Abuse
Its Got Music in it :).. I think it goes good with Saber Fighting and Gunning! :)...
Vroomfondel
Posted: 2002-05-04 9:58 p.m.   Report Abuse
Where did you get the music? I have a MIDI file that sounds a lot like it, but the MP3 in your level is _sweet_.
PK_of_BHG
Posted: 2002-05-27 11:01 a.m.   Report Abuse
Good Job BK. Its a good level. Too bad you didn't put in an ai path. The ai bots keep jumping. Other than that its a great level.

Later
Jodo_Kast_BHG
Posted: 2002-11-16 9:10 a.m.   Report Abuse
Great work BK. =]

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