Episode 1 and Trilogy Sabers
The Massassi Temple » Levels/Mods » Jedi Outcast Mod » Episode 1 and Trilogy Sabers
Description
This mod fuses the best of other mods together. It uses Lordvaders uber-saber mod to make the trails smoother. It uses Wanderer's Shadowsaber glows to better emulate the Ep1 glows. Last but not least it uses Greg Wilson's weaponglow mod to make the blaster shots have dynamic lighting. I got permision from all these authors. Then I added the saber cores and some changes to enemy AI which also includes better dismemberment possibilities.
Level Info:
Ratings:
User Comments:
Register for Commenting System or Log In
Register for Commenting System
WOW firestorm, someone finaly got the right idea! Not only do your sabers look fantastic - and they dont flare at the bottom of the blade! - but you actually compliled several mods in one(with permission)!
If more authers would (with permission only) compile mods together perhaps somday a good BIG mod will come out. Those are the type I usually look for.
Anyuway I gave it a 10
very nice mod; it's nice to see modders(and mods) coming together like this.
only one problem, and this is a matter of personal preferance: i would like the classic sabers to stand out a little more. they are basically the original saber with a thinner core. make some more modifications to it.
also, it would be nice to see more colors.
rating: 9 out of 10
jh
What i wanted to do in this mod was make Ep1 sabers. Using my saber core and then i finally, out of experimentation, used the original glow (that are in the game) with my saber core to make Trilogy sabers. Sorta like a little extra.
This mod was made mainly for SP so lots of things might not work in MP.
The blaster shots should only make light when hitting, though. EP4 was on TV tonight, and I noticed that.
Oh and about different sabercolor, open the console (SHIFT ~) and type devmapall, and then type sabercolor x where is green, red,blue,purple,yellow and orange.
Maybe this is old news but still I thought I mention it
Its true though, in Ep1 and from what ive seen in Ep2, the lightsabers do give off light (only in a few scenes). So im just assuming that blaster bolts give off light as well (since its kinda odd to have something glow with a corona and not give off any light).
The screenshots were actually darker when i sent them in. I hardly play the game that bright (i use the recommended brightness when i can barely see the number 6 on that bar).
I could have added different colors but that would mean overwriteing old colors, as of now i have no clue how to add in more then the default number of saber colors.
1 thing i was working on was to make the blasters emit lots of smoke when hitting a wall (watch EP4 for this, and you'll see that the rooms fill up with smoke) and have better blaster marks (like the ones on the textures, at the end of the game on Yavin4), though with my very limited editing skills i failed. I don't really feal like finishing those ideas, granted the blaster marks are easy ( i just need paintshop) but making a foggy room with blaster fire would need some editing to the code (not just changing some graphics).
Btw, Firestorm, methinks only laser cannons give off bright light when passing objects. I think I saw it in Ep1 as well as a few scenes in the trilogy. I think you should make the Trilogy set of sabers like Luke's final lightsaber; intensely lit. that would be coooooollll. The smoke thing would be cool if you get it to work, but also try and have their be more sparks as well(a la ESB and ROTJ).
The mod itself is good. I can't give you full credit for it since most of the original effects came from other people, but you can have a five for putting it together and working on dismemberment.
9/10