Shrug G-14 Arena
The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » Shrug G-14 Arena
Description
A small, fast paced deathmatch level. This level is designed for 2-8 players, the more the merrier though. Such a small level gives fast and furious gameplay. You have a high chance to frag in this level, and to be fragged. Watch your back! Thanks to NJ0_Shadow for the name, and to Zuljin for his Industrial Mat Pack.
Level Info:
Ratings:
3D Preview
User Comments:
Register for Commenting System or Log In
Register for Commenting System
3D Preview developed by Stephan Reiter
My rating: 8
Bug:
1) press elevator switch when elevator is already up, and they never work again
Sugguestion:
1) u left out Thermals, Mines, and Conc!
1. I disliked the choices of textures in the 'bounce' room.
2. The Elevator bug. Way I found to fix it was to have someone hop on top of it. Of course, they had to quickly get off or risk being crushed.
3. Weapons. There was plenty of -AMMO- but only about 4 WEAPONS. This is a Bad Thing(tm). I greatly enjoy any level that has multiple copies of one weapon, preventing 'camping'.
4. Elevators, as some have pointed out, severely inhibit gameplay, even short ones. You should NEVER have elevators/lifts connecting different areas - Since you could get up by steps too, it didn't inhibit as much.
Guns: Youre right, there wern't many, but I find this means you have to keep moving.
And no conc or mines, mainly because the levels too small for concs, and mines well... maybe I'll put some in.
Lata
C_T
Two reasons:
1 - Elevator bug that can be easily fixed, so this should be worth a 9.
2 - No Conc. Its my favourite gun, as well as many other peoples, although, it may not work well on this level as it is small. So fair enough :)
So actually.. I give it a 9. :P
-"Shadow"
-"Shadow"
Also theres a couple of "shortcuts" around the level:
If on the bridges, force jump up to the force boosts in the little hole. The upthrust will grab you and take you to the top level, and the Rail!
If you have force speed, start from one of the curved passages just down from the top room, then run up the ramp, and just before you hit the beam, jump. You can clear the rest of the room, and the following ramp. THis is useful for getting across if someone is battling in the top room.