RoX TC Demo: Entrapment
The Massassi Temple » Levels/Mods » MotS Single Player Level » RoX TC Demo: Entrapment
Description
Rites Of Xanthus Demo is a SP Mod containing a short demo level and some basic equipment replacements for other levels like swords for blasters food for health and magic missile for force destruct!
Level Info:
Ratings:
User Comments:
Register for Commenting System or Log In
Register for Commenting System
3D Preview developed by Stephan Reiter
I just love midevil type stuff! The first time my MotS CD has been in my CD drive for years. ;)
been waiting for a good medieval mod since almost literally the day i beat jk. (:
and this is beautiful , i've been keeping close tabs on the development of this one for a long long time , and nice to see 's finally come to fruitation[or foliage at least , cuz 's just a demo (:]
beautiful. i absolutely lurve the hammer and the spear , but the bow i found impossible to use[i can't see the arrow for one thing].
good work Bel , youre my hero of the week (:
But like I told you already, I couldn't hit the broadside of a barn with the bow ( i wasn't even sure I had shot something half the time).
Anyway I am glad to see that people enjoyed the demo... Now that all the basics are done I will be exploring some more complex features as well as trashing the bow cog completely and redoing it with a magic targeting spell and more visible arrows... Elmo has taken over Level 1 which unfortunatly due to my skills at the time of its creation is not as good...(Elmo is attempting to fix it up however)...
Also there is a slight error in the readme which I have been reminded of... Aglar helped in the production of the TC sorry for the accidental omission.
DId you get my e-mail? And I say again, where are oyu hosting your site? I am more than willing to offer you server space!
My only complaints are the bow (which has been mentioned) and the scimitar. The scimitar was just annoying to use, and the animations looked really wrong.
On paper, this is the best level for mots ever. But in reallity it lacks, alot...
For one, the enemy placement is really bad, I had to fight 10 orcs while two other were shooting me from a roof which I couldn't reach easily. The fighting clearly shows that the jk engine was not made for such themes, it's mainly impossible to hit the opponent without him hitting you too. Often you get hit while standing two meters away from the opponent (out of reach.)
the architecture was good, there were some hom errors but mostly nothing wrong. (Nothing exceptionally good either.)
The level was very short, but offcourse this is just a demo, so that doesn't influence my ending score.
The 3do's were really good and cool, also the fact that weapons break after a while is nice and realistic.
Mainly the idea behind ROX is really cool but because of the lacking engine this game becomes much less then it should be.
score: 7
my one complaint is this, the only ammo and damage effective killing method is melee combat. The bow and arrow just didn't seem to work right for me..it was innacurate and did little damage.
that's my only complaint! Keep it up!
Anyone wanna help me start the MP version of RoX. (go to Massassi Discussion Forum for details)
Oh, and thanks for doing it on the MotS engine, which I prefer to the JK one by a lot.
Bel congrats on not letting RoX die man.
The mod is where it really came down though, especially with the bow and arrow. Some of the weapons were enormous, yet you could carry a lot of them. Maybe limit the amount of actual weapons you can carry? Also, the wizards staff, notibly, didnt have a proper secondary fire in water... he just swung it again.
The swords were pretty good, although the damage to weapons was a bit high.. you could destroy a sword in around 4 hits on a wall.
Other than that, a good mod. Nice skins and models, as well as enemies.
~bows~