Area 21
The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » Area 21
Description
Area 21 is a multi-area multiplayer level revolving around a single room, which is the respawn point of all players. Around the walls are 20 numbered portals transporting players to different combat areas. Each area has a different theme, style, and location. There is open and closed combat areas for both sabers and guns, and small and large areas that can be played with as little as two players but are big enough for many more. There are night and day locations, town, city, sewer, subway, canyon, warehouse, ice planet and many more. There are many secrets to find as well as two hidden combat areas.
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3D Preview developed by Stephan Reiter
Can you give us a hint on where the secret levels are?
Found just a couple, for one, on the ice arena, with the giant crater lake in the center, when you enter, you enter lobsided, and your POV is at a strange angle, its kinda weird, but minor, it stratens out as soon as you hit land.
On Arena 21 (The one were there is red and gold and you drop in the middle) Were you cleaved to sectors for the negative space on the red platform, there is a space texture that is adjoined but is visible. When you enter the red side face left and look up at the edge of the platform above.
If you die on the subway, hitting the ground, when you respawn you get thrown like 20 feet.
I remember trying to make a train level too once, and I was gonna make actualy 3do's that moved, but being amatuer as well as inexpereinced I never though to realize that you had to make it similar to what you did. The train must be still, and the ground and walls move, but as a result, you can jump straight up and down. Away to fix that might be to make a cog that controls thrust emmiting from a ghost point, and placing 16-20 of these to meet the curve of the train. Not really a bug but a cool idea.
*Praise*
Arena 17 i think...the two fortresses, facing eachother, that would be an awsome CTF level, maybe if there was some distance between to 2 forts, lol, I was thinking TFC the whole time I played it.
The one that reminds me of skiing on the down hill slopes, that is awsome!
That SW Museum thing was pretty cool, interesting....
Tonight I will dream of sweet 360 degrees just because of all those darn circles you had everywere! Everything was soooooo round, I really enjoyed it.
*Things I didnt take toooo well*
There were some very large arenas, were either the guns were no guns, or im just stupid and cant find them. I couldnt see them as being good saber arenas (Course then again I dont like sabers, and am not a saberist) But It seemed odd an area that open and big, and no guns.....
Thats it though....
Zer-0- Rating: 8.5
Zer-0-
First the bugs:
1) The sprites on the guns, like the bullets, when they fired and hit something, it like sticked for a second...abit odd.. but thats ok!
2) Like that guy said with the ice pond, u are sideways
Now the good mews:
1) This level was really great because it provided a bunch of different settings for all types of gamers. You could have wide open gun places with hiding places, small gun places, or saberist levels! Making the player very happy!
2) This author came out of absolutly nowhere...He is brand new to JK editing and no one has seen his work before, and he just randomly throws out this AMAZING level!
3) If this author made this great of a level for his first time...I hope we see ALOT more from him, and I mean ALOT. Because his ideas, and use of textures, and architexture are just amazing.
4) I just want to thank the author for finally having a level me and my friends can play, because we dont like the same type of levels, but now there is no problem because you dont have to type "endlevel" to get to the next arena :p
DBF_SuperSaiyan's Rating: 9.5
Its just ammazing how he did the levels, and working on a level for a year man you got to have serious decidation to that level, me personaly i think i'm an good level editor but i just can't work on anything for that long other wise i lose interest :(
A quesion did he fix the mirrored floor, it orginaly was fully light, it keept on fooling me when i hit that level cause i could barely see the glass and i thought it wasn't a mirror floor,
then some of the secerts i loved like the cloud jumping then some of my favorite levels was the ice level!
i probably could ramble all day about this level but i better shutup and just download the darn thing :)
Also.... I dunno whats up with this, but I wanted to play it again, and I had IWP2 on..., and for some reason, when i played, a bobafett stood right in front of entryway 13 the whole time??? Anything with that, a bug (Though I dunno howd it happen) or does it meen something, maybe a hacker alert or something if material doesnt match the original in the game....I dunno, if anyone else does please tell me..........
-Zer-0-
-Zer-0-
This is actually my third level, 'Above Ben-Gor', 'skyscrapper' and last years competition loser 'Monolith'(all were under a different name).
10
Notice the texturing on one of my recent pictures in the EC is just like that of the rainy outside level just upside down
Notice my idea on the fourum about snowboarding in JK.
I am not accusing you of stealing my ideas (anyone can take any ideas i have off the EC)
But if you did get inspiration from me please just mention it. And yes i know most of this level was probably made long ago and it was just finished but it just seems that everyone gets the same ideas as me right after i mention them on massassi.
btw awesome level i give it a 9
Here are my only gripes:
In most (if not all) the areas, the players spawn with a crooked perspective (this is mostly noticed on the ice lvl with the lake as others have said)
One mis-flagged texture... thats all I could find! Only one! :D YAY
Praise:
Great concept... original? Something tells me it was used before elsewhere, but its the first time I've seen something like this for JK, and I love it!
Great variety of areas for saberz and gunz...
I know the conc is a little too easy to get, but don't we all, way down in our hearts, want to be able to grab a conc right after we respawn? :)
Nice mirror effect in area 20, and rain fx.
Great secrets! Like:
Try walking into the only picture without a console in area 20. (Found it myself!)
If you force speed and jump far enough in area 6 off the edge, you'll be teleported back to the building. If you have a grapple, you can get over to another building and find a secret passage... useless, except maybe for a sniping spot... :)
In the area with the pipes you travel IN theres a place where the three places meet on thin catwalks over a pit. There's a fan in a niche, find it and force jump to it, theres a Rail Gun there.
That's all I can remember... there was so much!
Hmm... lets see... Jedi Madness? Looks alot like Marble Madness to me. In fact, I could've swarn part of the arena looked like a lvl (maybe of Marble Madness, I dunno) I saw in a screenshot once... it was a classic (Nintendo?) game if I remember...
This lvl gets a 10!!! (As close to perfection as anyone will ever get)
I say, a lvl doesn't have to be realistic to be fun. A lvl should be designed to be fun, and to heck with realisim! ;)
[EDIT: Oh, yeah, [Emperor Voice]I have forseen that this level will be played on the Zone alot... once Microsoft gets off their friggin butts and fixes the .NET Passport too-many-ppl thing[/Emperor Voice]]
Bottom line, hes not even taking credit for the originality of it, being only his third level, it sounds more like he is just proud he accomplished some of these effects, in we should join in the praise, because this was an AWSOME level, and weather he got ideas somewere or not, he deserves the praise.
0Zer-0-
In Area 6, find the rail gun by the steps, crouch down and spin around a bit to find a secret Area. :)
Want to keep you weapon when you warp to a different area? Switch to your fists. Then right before you enter the portal pull out your weapon. You should have it with you in the next area. w00t.
That's all I need to say.
Fantastic work!
The only thing that could make this better would be a jungle rainforest type kinda level, that would be sweet :)
Huh, what? Oh yeah, kick @$$ level!
wow!!!!!!!!!!!!!!!!!!!!!!!!!!!!! this is the best level EVER!!!!!!!!!!!!!!!!!
There were some errors, but probably less than you'd find in an average small level
Can't help but feel like it's wasted on JK though
I gave it a ten, and I thought it was a newbie level from the title :)
10
::Nephew of Fett::
- The ski area (13) was made accidentally and was originally a canyon area until I tested it forgetting to flag some of the floors and went flying down the hill it also gave me another excuse to use the snow mats.
- The mirrored floor effect has been around a long time, I used it in my first level 'Above Ben-Gor' about 2 years ago and years before that a similar effect on a wall (although without transparency) in a Doom2 level.
- The rain effect was taken from a tutorial to make snow fall from the sky all did was to use a rain mat instead, when I released some screens about 2 months ago people asked me how I did it but I couldn't remember where I saw the tutorial it was a long time ago, if anyone knows please let me know.
I think it's possible for editors to come up with similar ideas while experimenting with Jed. There are many things I've discovered and ideas had, and then found out they've already been done.
Enjoy the level I'm just glad I've finally finished it.
JeDaK
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(leaving open space for the readers to take a deep breath before they read the next line)
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This is the best multiplayer level.
Any doubts?
Really. The most creative cogwork I've ever seen (realistic fog, disorienting cameras when you're underwater, amazing rain, shadows, etc...), amazing playability for any patch you can think of, and almost unlimited possibilities for only two megabytes!! This level will prove very hard for any author to beat. It even has a section that looks straight out of Tron!
A perfect ten, peoples, so get it now OR DIE...
ps.
i imagine this will play great w/ just ab any patch.
make sure you put in another ski lvl( next time if there is a next time put a ski lift in it) the posibilitys are endless...
Thou shalt tell all of my friends to DL hehe. Lata
I liked this level because it is like having 20 levels in one and with very low lag. I love it. Make more just like it or something. It'd be cool.
Plenty of levels with a huge variety is great.
The architecture was good
There was lighting, which is a plus
22 levels(including the 2 secret ones)
I'd have to say this one is staying on my hd.
Ratiing:10/10
a well deserved 9
-Valryn
otherwise, perfect.
Why can't there be any good mots levels???!!!?!??!!?!?!?!?!?
IT IS WAY TOO BIG! HOW DO U FIND THE OTHER PLAYERS!?!
other than that IT RULES. i give it seven. and one half.
A 10
A big 9 for you,mister.
Good level.9 out of 10.