SaberDome Maximus
The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » SaberDome Maximus
Description
SaberDome Maximus was designed with the saber enthusiast in mind. There are a host of different areas within the level to play, from a main fighting pad, to basement tunnels, to spectator floors, and a maze. While sabering is the level's original intent, beta testing revealed that some fun gun battles can take place here. In addition, this level was created for the Saber Battle X JK mod (SBX2 or higher). It also features original music and voice acting from the author of SBX himself, ShadowX! 3D acceleration is highly recommended as well.
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3D Preview
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3D Preview developed by Stephan Reiter
its cool...oh and the maze is annoying..its very easy and its roof thing is quite annoying
Here are a few answers/responses to the comments above:
- To hear the voice acting of ShadowX: stand in the 3rd level area with the music and flashing lights. Stand near the DJ. Then, shoot at the glass. The glass will break, the music will stop momentarily, and ShadowX (i.e. the DJ) will say something.
- There is a basement in SaberDome, known as "Level 0". You'll find two doors in the level that seem to not open or do anything. They are the entrance and exit to Level 0. There is a hidden switch somewhere that opens one of the doors (hint: the switch is at ground level, so don't worry about looking too high for it!).
- The maze is probably the most interesting and "controversial" part of the level. During beta testing, testers pretty much had concensus that was in agreement about 90% of the time, except for the maze. Some loved it, thought is was awesome, others said it was useless and a waist of space. In any event, now I know what it feels like to be a politician! No matter what you do, can't please all parties, hehe.
Anyhow, I give this level a 10 since it's so fun and original :]
*Stamps official SBX seal of endorsement*
heheh