Hostile Takeover
The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » Hostile Takeover
Description
This level is set at a house and you are being invaded. The house has fully functioning doors and lights. Its kind of a Co-op level.Hope you enjoy it.
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3D Preview
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3D Preview developed by Stephan Reiter
The level is pretty cool though, I like how accurate the house is.
True enuff - AI files are run locally. Random events are run depending on what the AI file includes. Lag will affect the AI's decisions slightly, but mostly its in the random actions in the AI programming that is supposed to give it that realistic kick. If people would like, I can create a 100% synched AI cog system for CO-OP levels. Damn, that's a good idea! I'll get crackin! Client/server cogs using triggers and local cogs should work fine, use the least possible lag, and blah blah. k ill get to work now.
[[=-STRIKE OUT-=]]
Note *Looks a lot like my house* :)
Strike, there is already a synced AI cog available from Demon_Nightmare - it's in the cog section of massassi. But maybe you can make a better one, that would be cool!