Mandalorian Armored Combat [M.A.C.]
The Massassi Temple » Levels/Mods » Jedi Knight Mod » Mandalorian Armored Combat [M.A.C.]
Description
Mandalorian Armored Combat allows you to play as a Mandalor warrior. You will have many of the Mandalor armor features: wrist bolts, jetpack, rocket launcher, grapple sphere, atmosphere unit, self destruct, laser scope, chaff, personal force field, sonic disruptor, heat seeker and Cheshire mode. Also many weapon upgrades and new weapon models are in M.A.C. You will also have several new characters to choose from. Secondary fire has been added to weapons that normally had none. Primary fire has been left untouched in all but the Bryar pistol, in order to preserve game play. Sequencer, Rail Detonator and Bowcaster have been left untouched (some weapons are just too fun to change) After you have installed M.A.C. make sure to assign hotkeys to the new features. Some of the new equipment can not be assigned a hotkey and is only available by browsing through your items inventory.
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Looks awesome, good job man
The only thing good about this mod are the skins. You showed that you know how to make 3dos since you made so many skins, so why not make your own 3dos other than copy other people's work?
But anyways, good mod
Well it looks like a lot of you have already beaten me to the punch on a lot of the issues about this mod, but I'll go over them nonetheless.
Lessee, where to start... the startup BM was great. Excellent art, maybe a little too good. Not that I suspect Clown of any wrong doing. I would have liked to see more, but he uses the same art for almost every screen.
On to the weapons. It is true that Clown ripped at least three models from other mods. I understand very well that as mods continue to increase in number, it is getting harder to invent new, origional weapons. This does not excuse, however, plagiarism. This may be Jedi Knight but, copying other people's work without giving full and due credit carries heavy penalties in the real world. I hope, for your sake, that you don't make a habit of this in your everyday life. It is also reprehensible that you don't take this issue seriously.
Anyway, besides this minor issue, the weapons had some good points and bad points.
The wrist darts were not so good. It's a little unrealistic to be able to shoot them and then run and catch up to them. As well, anything moving that slow should be affected by gravity, these do not. They simply lumber along in mid air.
The weapon replacing the bryar was both good and annoying. The burst fire was a nice touch however, the zoom was extremely cumbersome. Zooming out inch by inch can really bog a player down considerably. If you're attacked while in zoom mode you are paralysied unless you switch to another weapon.
The weapons replacing the strifle was nice except that it's laser function used way too much ammo for the amount of damage it does. Nine energy cells to kill a Gran is a wee bit too expensive for me.
The grenage launcher, model aside, was a good weapon, in it's cogging. The ticking, denoting time and distance, was an excellent way to keep track of the distance the grenade will travel.
The bowcaster was unchanged save for it's model and it's projectile's model.
The smoke coming out of the end of the repeater was a nice touch. Nice in POV, wierd in 3rd person. The flamethrower capability was about the same as every flamethrower to date, floating red particles move toward the target. I can never get the sense that I'm hitting anything with these. Otherwise this weapon was the same as the JK repeater.
Raildet, same as JK raildet.
Sequencer, same as JK sequencer.
Conky, same as JK conky, except for a "plasma ball" projectile I couldn't hit anything with.
Saber, new handle, nuff said.
Chesire mode: I suppose it helps you blend in a little. Doesn't blend your gun though.
Rocket: I cannot possibly see a use for a rocket that goes straight up. With a low enough ceiling you might hurt yourself. Best to just drop the bombs in a pack or something.
Laser Scope: I've never seen a practical use for these things. All they do is give you away. The laser is very jerky.
Self Destruct: Adds an excellent new dimension to gameplay. Kill yourself to kill others simply by being next to them. I've often thought of applying it myself.
Sonic Disruptor: Fun if you're playing around. A waste of time if you're serious about fragging someone.
Chaff: This could be extremely useful if you're being followed down a narrow corridor, because of it's repelling capabilities. It's blinding attribute is not so impressive. It would be better if it's blinding explosions were more rapid, that would build up the cumulative light in the area.
Force Field: A fascinating little piece of cogging. I'm guessing it works like Deadlysight, in that any projectile you look at stops. It won't stop everything if there's a lot of blaster fire around however, and the stopped projectiles still hurt if you walk into them. Nice idea though.
Jetpack: Awkward at best. It isn't easy to move yourself foreward. The best I could manage was to shut off and turn on the pack at intervals while pressing foreward in order to maintain an average altitude. A jetpack is tough to do seeing as how everything's aleady been done.
Grapple hook: *Yawn* The usual. But then how can you do something origional when this is the only way?
Atmosphere unit: I think it's always cool to breathe underwater.
Heat Seeker: I saved the best for last. Two words: Fun Fun. While Heat Seeker is a bit of a misnomer (maybe it should be target seeker?) this is the first weapon in JK that will seek a target (I think, correct me if I'm wrong). It moves slow and is somewhat easy to put a wall, door or crate between you and the seeker. Nonetheless an excellent addition.
Skins: I thought the skins in this were well above average. Good effort went into these. Nice job.
While the guns were pretty much average, this mod shines in its author's ingenutiy in item creation. I cannot condone Clown's uncredited use of other people's work, and this mod suffers in my rating for it.
Ping_Me's rating: 5.
(Try n' spot my name on the Credits =P)
Great mod with some phunky cogs and skinz, fun if ya like to blow up yer opponent while flyin' a rickety ol' jetpack while dodgin' laser fire and keepin' an eye out for peeps usin' Camo - Excellent.
"MANOWARS RIPOFF"?
-Deathseed
heck with you if you don't. Thanks again!
(i also love your sith sabers Mod)