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Battle Ground Jedi: 20 Years Later

The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » Battle Ground Jedi: 20 Years Later

Description

If you had ever wondered what ever happened to good ol' BGJ, well here it is 20 years later and in 16 bit. It has recently been converted into a trooper base and abandoned, so it has a few new features. One version for sabers, and one for the guns.

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
337.7 KiB
Date:
2001-01-21
Author:
KOP_AoEJedi
Downloads:
2505

Ratings:

Score (0-10):
7
# of Ratings:
3
Rate:

User Comments:

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Posted by
Comment
FBJK Pretender
Posted: 2001-01-21 7:10 p.m.   Report Abuse
Im giving this level a 6 because while he managed to add in some new rooms and give BGJ a overgrown mossy like feeling the author made some minor mistakes. In the ship where you see the crate on the walkway, if you look at the edge past the crate with force seeing you see the author missed a texture there, not to mention the crate is somewhat set into the floor as well.

Going further in to the second storage room in the ship you notice one set of crates was not aligned vertically (IE one crate is set right into the top of the other one causing flicker).

Final thing I noticed was that with the walkway between the two cliffs, one section of it when your standing on the second cliff looks like it was two pieces put together instead of just one whole walkway put down between the cliffs.

But dont let my negative comments deter you from downloading this level =) While it does have it's flaws that the author can fix it does give a more dark and overgrown feel to the level.

FBJK_Pretender
Director General/Leader of FBJK
FBJK Pretender
Posted: 2001-01-21 7:20 p.m.   Report Abuse
Also forgot to mention the same flaws exist in the guns version of this too. The only gun I saw in the whole level was the Conc rifle in the second storage room with some ammo. This makes the Conc WAY to easy for someone to find and hog afterwards.

But the author did manage to make what looks like the Super Shield hard to get in the cave.
StarSaber
Posted: 2001-01-21 7:53 p.m.   Report Abuse
I beta tested the level, You should play with force jump, because up above the ship is a sniper area (with Con) so if you don't have force jump, you only have the one con.

And the Super Shield (If I remember right) you can't get to, there is no way to get back there, it's there to taunt you when you see it.
KOP_AoEJedi
Posted: 2001-01-25 3:53 p.m.   Report Abuse

Thanks for the comment, this is the first level i made and i checked for problems and i beta tested with my clan. So whatever was most noticeable was fixed. And you can play without F jump becouse that makes it better for stuff like "king of the conc".

Also, there is 3 concs and some thermal dets.

and yes ... hehe i wanted to have a good laugh so i made it where the SS is unreachable. I didnt test it too well, it may be reachable, but i couldnt get to it.

now im off to see that texture everyone talked about. ( the sabers and guns are the same level i just took out the temps, therefore of course the mistakes are in both.)
Chris
Posted: 2001-07-26 12:28 p.m.   Report Abuse
I just use this instead of the original BGJ it looks better and has more on it.
Giant Squid
Posted: 2001-08-04 11:00 p.m.   Report Abuse
the level is nice and all, have some bugs, but i liked it. nice textures and some extra rooms. the cave more longer rocks. i give it a 9. liked it very much.

i have also lose about 20 minutes trying to get the super shield... bleh :P
JHC_Goodzeus
Posted: 2002-07-13 12:42 p.m.   Report Abuse
well i didnt like this lvl much alittle to dark i didnt like the sky. not much is new n the rooms dont go anywhere.oh btw i got the sheild recharge...pulled it

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