Halls 'O Death
The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » Halls 'O Death
Description
This level is intended for guns only. It consists of several elevators and hallways, with every room having no less than two exits. Gameplay was the primary focus of this map, and although it lacks any open vertical movement, it still flows well and is plenty of fun for 4 - 6.
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3D Preview developed by Stephan Reiter
Well the architecture and feeling of this level are there and done excellently. However, I thought this level suffered unfortunately from poor item placement, mediocre gameplay, and it was too small. It gave me the feeling that it was incomplete.
The architecture, lighting and texturing are very nice. Although someone above didn't like the item placement, I thought that you did a really nice job for such an awkward level to place items in(as you said yourself). The rail detonator elevator jump is a nice touch. Adding moves that newbies can't do, to a level adds a little more amusement for us old schoolers.
The level was "somewhat" symmetrical which is automatically a good thing. I haven't played the level with others yet, but I got a constant 60 FPS in the more architecturally advanced rooms and 80-100 in the others(hallways and smaller rooms).
Overall I think that this is a very good map and it would have fit into any FPS. You guys should just feel lucky that he chose Jedi Knight. ;)
Nice work FoGGy2DoPe. Now it's time for you to follow in the PuRiTy and ReAcToR tradition and start work on a new CTF map. :)
-Jipe