CIA Mod 2.0
The Massassi Temple » Levels/Mods » Jedi Knight Mod » CIA Mod 2.0
Description
For those of you who liked CIA Mod 1.0 this is 10,000,000 times better. It's almost the same size but offers new sounds for the guns and now includes a shotgun! The bullets now do anywhere from 5 to 200 damage. You have 100 health instead of 10 and the grapple is now easier to use as you won't die as much from crashing into walls. The machine gun is now the default weapon instead of the crossbow. This is still only my first series of modifications, so it won't be the best patch in the world, but a few people agree it's pretty good. It's important you view the readme file.
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I give it a 7
better than the version 1.00, but i miss the one-hit-kills feel of the original.
i'm not suggesting you re-lower the health to ten again, but maybe make the guns more dangerous?
apart from this, absolute cool. keep it up!
Live hard, die young, leave a beautiful corpse.
Stelth_13
First some good points
The saber was nice
1 the skins were nice
2 thats about all
bad points
1 during saberfights
i woudl for nor eason whatsoever when jumping turn around and face backward (beign a mod maker i was wondering how the hell you managed that)
2 The weapons were just retextured from the opriginals (i know it's hard but gun 7 was really weird)
3 weapons way too powerfulk
4 shields?
5 the grapple was realy hard to use and pulled 2 fast
6 gun 2 (was that a sniper rifle or a laser? it broke glass but did'nt hurt anyone)
All in all i give it a 4. i know how hard it is to make mods. but thje longer the better. aslo, try adding teh ability to use force. Oh yea. suiside is spelled wrong it's suicide.