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Imperial Sewage Plant

The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » Imperial Sewage Plant

Description

This level is set on a barge in space. It has two force field traps, a saber fighting room, a couple secret rooms, a teleport switch and a large sewage water area.

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
60.2 KiB
Date:
2000-10-09
Author:
jeremiah23
Downloads:
265

Ratings:

Score (0-10):
7
# of Ratings:
4
Rate:

User Comments:

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Posted by
Comment
jarjaryoda
Posted: 2000-10-09 1:11 p.m.   Report Abuse
OK. A helpful hint to this editor. Put time into your work!! If all your going to release is boxy levels then you should just stop right now and forget it.
dave
jeremiah23
Posted: 2000-10-09 2:41 p.m.   Report Abuse
If I cared what you thought I wouldn't post my BOXY levels . I would ask you for your permission DAVE . Just because it isn't perfect doesn't mean it won't be fun , so next time you see my name on a post just keep going , and keep your rude comments to yourself .
chris006nance
Posted: 2000-10-09 3:15 p.m.   Report Abuse
what is it with you and force field traps? both your levels you relased have them! i'll check this one out(and spy wars whlie i'm at it) and be back in a bit.
=?),
chris
chris006nance
Posted: 2000-10-09 3:41 p.m.   Report Abuse
any reason why this level turned my people PURPLE! kyle looks like barney for crying out loud! that anoying! the level is kinda nice(i'd like to see what color everthing is though) but the sewage should be yellow and NOT have fishes swimming around in it! they eat the sewage or somethin'! yucky, the emperor will hear of your crealty to these beast."yes lord vader, i relize that the emperor is very busy now but this is serious..."
Mojo_Jojo
Posted: 2000-10-09 4:37 p.m.   Report Abuse
a little advice to commentors....some levels are for looks and some are for gameplay....rarely do you find both...this level is fun to play....it may be low on looks, but who has time to look around when it's time to kill?
Jason_The_Smart
Posted: 2000-10-12 8:49 p.m.   Report Abuse
if things turn purple it is probably a *.cmp (colormap) problem and he should work on creating good ones
Mojo_Jojo
Posted: 2000-10-13 8:32 a.m.   Report Abuse
gee, i don't know if that's the problem....due to the fact that it had a red tint to it (just like it was supposed to) maybe he doesn't need to work on his .cmp.....maybe some people just need to fix the color on the monitor.....red......not purple.....thank you
serpent81
Posted: 2000-10-17 12:26 p.m.   Report Abuse
Seriously, you gotta put time into your work because if you just extrude a few boxes and quickly slap on some mats, it's not going to be good. Then there is the "Oh, but it's for the gameplay" arguement. Well good level geography equals good gameplay, and frankly, gameplay in this level was almost non-existent. You have to take some pride in your work and take the time to make something good, because levels like this...I mean, why even bother with them?
jeremiah23
Posted: 2000-10-18 12:02 a.m.   Report Abuse
Lets see some of your good gameplay serpent . I don't see any of your levels here . Or do you just like to talk about what other people do and sit and do nothing yourself ?
serpent81
Posted: 2000-10-20 3:04 p.m.   Report Abuse
Well, ok, its on Massassi, its a level called Blue. Its my first release and I think I did at least a fair job on it.
The names don't match up I know but just email Zero@cfl.rr.com and it'll be me who
responds to prove its me.
DSettahr
Posted: 2000-11-30 8:07 p.m.   Report Abuse
How can the gameplay be fun when the level gives you a head ache just looking at it?

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