The trailer for Episode I runs for 2 minutes and 30 seconds, just a little longer than the teaser trailer. Whereas the teaser focused on the story of Anakin, the new trailer spans more of the full story arc, offering a glimpse at the scope of the whole movie.Here's a direct link to the download page for your downloading ease.
Our Weekly Screenshot section has now changed to daily screenshots. This is your chance to show off your JK skills or just a pic of a cool in-game screen. Send in your screenshots to screenshots@jedinights.com.I think it's totally cool how the programmer of their script had the foresight to build in a function where they could change it to screenshot of the week/day/month/year/quarter/hour by switching one word in a text file - don't you?
Reminder: JK CTF Sign up Now There will be a Jediknight CTF Tourney Sat March 13 and Sunday March 14 on the Zone. Full Force CTF will be on Sat at 1 PM EST and Sunday will No Force at 1 PM EST. So sign up today!Thanks again, JN.com.
Jedi Knight Clan War There will be a Jedi Knight Clan War Tourney Sat March 20 and Sunday March 21 on the Zone. Saturday times are as follows: Sabers NF begins at noon EST, Sabers FF is at 1:45 EST and On Sunday is Guns NF at noon and Guns FF at 1:45 PM EST. Only the first 16 clans will be allowed to play so read the rules before signing up!
Its been a while since I released a level, mainly because I've been working on this monstrosity of a level. Anyway, the basics are: jk multiplayer, a few custom mats, a few custom cogs, and at least 4 or 5 months in the making. I've been spending at least 20 hours a week working on it, and I have to admit, this is by far the most detailed level you will find out there, bar none. I've still got at least one or two more weeks of work left two it (mostly texture fixing, small architecture changes, and a little framerate tweaking) and it should be out.Without further delay: [Screenshot1] [Screenshot2] [Screenshot3].
The Metal Gear TC has moved to Jedi Nights. They are working on a Metal Gear Solid Total Conversion for Jedi Knight. The TC looks very promising, and is pretty unique. Also, the team is looking for some help, so if you are interested contact psyk0sniper@xoommail.com.
We are looking for an experienced newsmaster at Jedi Nights. You would have to be dedicated (daily updates) and able to look for news on your own. We have a news script at Jedi Nights which makes posting very easy (still need to know basic HTML). Please, only apply if you are serious about this important position. If interested send mail to Spart (spart@jedinights.com).If you want to dig your heels into one of the best JK sites around, here's a way to do it (remember, LEC is bound to come out with some games for the prequels [some already announced] - so I'm sure if it is a first person shooter, or any bad-ass Star Wars game, JN will start to cover it).
These two files add a "Textures" directory to the Resource Picker, which means you can switch between the new directory and the normal ones. You can place these files in one of your project directories or in you jeddata folder. If you place them in your jeddata folder then you'll have the extra directory all the time. If you have ANY suggestions (like textures of sub directories to add) or comments, pleases e-mail me. My e-mail isThanks Rick, for the file, and I apologize for waiting so long to post this..
New Features:Thanks as always Ole Thomasen for the email.Bug Fixes:
- A new Group Name field for Sector Properties
- A new Library Rename command
- A new Library Delete command
- An updated Library Save command
- An updated Library Load command
- The Errors dialog has been enhanced
- Tool tips for toolbar buttons has been enhanced
- Materials can now be deleted even if they are used
- A new installation program
- The Create Rectangle or Create Cylinder commands could sometimes cause a crash
- The Cogs In Level dialog could sometime crash when the parameter list was scrolled
- The Cogs In Level command would not always display the parameters when this was scrolled
- Operations involving deletion of surfaces could cause cog surface parameters to be wrong
- A crash could occur if you was modifying the sector color map
- Sometimes the Expand function could cause a crash
Fun3DO is a program that will let you import meshes from various 3D file formats and then compose them into one Jedi Knight 3DO file. It will also handle texturing and face/mesh properties. It is not a complete 3DO modeling program. Fun3DO will also be able to import meshes from Jed with textures, properties etc.Homepage: http://www.outpostd34.com/droid/
Today we're introducing a new hosting program at JN -- Clan Hosting. JN is now hosting JK / MotS & other SW / LEC related clans. If you are a clan webmaster and want to join send an email to Spart. Also, be sure to read the hosting page. Here's a small list of some of the benefits:
- URL - clans.jedinights.com/clanname/ web address
- Publicity - hosting at Jedi Nights / Clan Hosting provides exposure for your site
- 5 mb of web space
- reliable and fast web server
- counter script