template | projectile=+crossbowbolt | local |
template | projectile2=+crossbowbolt2 | local |
template | projectile3=+crossbowbolt3 | local |
template | projectile=+force_lightning | local |
template | projectile2=+force_lightning | local |
template | projectile3=+force_lightning | local |
SetActorExtraSpeed(player, 0.5 + rank / 2);