Not logged in. Log In or Register
In-House
Hosted Sites
Admiral's Command Chamber
JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
Screenshot of the Day
SotD for March 5, 2024
SMLiberator's NPC Pack
I just... wow. Screenshot taken from the #showcase channel.
Archives
Level of the Week
LotW for 2023-10-02
APG Deathmatch Castle 2023
Archives

BTW: Massassi is the best web site in the history of the universe! - Otterbine

Tuesday, March 27, 2001

New Jedi Knight Multiplayer Level: Sacred Haven - Kedri @ 6:08 PM
File: Sacred Haven
Author: Abel
Screenshots: Screenshot 1, Screenshot 2
Description: This level is a small saber level set in the scene of a temple. It has some interesting fighting rooms for all kinds of battles.
DoubleD's Deathstar's Mod & TC List - blujay @ 6:08 PM
DoubleD sent word that he's making a mod and TC list on his Web site, DoubleD's Deathstar.

And for those that may not remember, since it's not easily noticed, Millennium, our hosted site, has a Mod Collection page also.

New Jedi Knight Multiplayer Level: WWF Raw Is War - Kedri @ 6:02 PM
File: WWF Raw Is War
Author: Midnight
Screenshots: Screenshot 1, Screenshot 2
Description: This level is good to RPG a wrestling career. Includes: Titiantron Ring Entrances with lighting effects, Pyro's music and Titiantron videos of your favorite superstars. The camera flashes from the crowd and breaking tables are another addition to the level, made with 90% custom mats and 16-Bit mats are included!

Please Visit http://www.hair9.cjb.net
New Jedi Knight Single Player Level: A Jedi's Discovery - Kedri @ 5:55 PM
File: A Jedi's Discovery
Author: Zippy1000
Screenshots: Screenshot 1, Screenshot 2
Description: This takes place a few years after the blockade incident on Naboo involving the Trade Federation. The Jedi Council has discovered a mysterious underground lair on the planet Dorin, the home planet of Plo Koon. Within this underground lair there are plans for a weapon with such capability that it can destroy an entire planet. If this news were to get out to the Republic, they would panic, and the result would be devastating. The council has therefore sent you, Obi-Wan Kenobi, to find the plans for this weapon and destroy them.

Authors note: I've included an Obi-Wan patch with this level. The patch is pretty important for this level, and when you save, make sure your lightsaber is not out, or else it will crash. Because of this, I put extra-effort into the level by making cutscenes with voices. And I set most enemies that shoot lasers to 1% health so you can deflect shots and kill them instantly like in the movie. I again would like to thank my brother "thejockofjazz" for doing the voice Koben Katarn.

P.S. You won't be getting a seizure from this one.
New Jedi Knight Mod: Daniels - Kedri @ 5:44 PM
File: Daniels
Author: Daniels
Screenshots: Screenshot 1, Screenshot 2
Description: This mod cahnges the saber to a much better-looking one and changes all the weapons fire with the exception of the thermal detonators.
SW Related Tribes Skin Site - Archimedes @ 4:52 PM
Lone Predator sent word of the opening of his new Tribes skins site, entitled Lord Predator's Skin Design. Some of his skins include the great skins from the Star Wars TC, the Goldeneye TC, and several from the Tribes RPG. Be sure to head on over and check it all out.
LucasArts - Now Hiring - Archimedes @ 4:45 PM
LucasArts is now accepting applications for the following positions:


Many thanks to Vadal for the news.
Mystery Mod @ Jedi Legacy - Archimedes @ 3:40 PM
Speak of Jedi Legacy was kind enough to let us know about the most recent of happenings over at JL. Quoth Speak:
Over at Jedi Legacy the mysteriousness continues. Today we posted the first of a series of shots of an upcoming mod that is very near and dear to our hearts, in preparation for a release very soon. So, just what is this mystery mod? You'll have to come take a look at the pic yourself in order to find out, but here's a hint: old utensile, new environment.
Be sure to head on down to Jedi Legacy to inspect this mystery with painstaking detail.
Happy Birthday to Massassi! - Brian @ 3:10 PM
I am very pleased to wish this site a happy 3rd birthday. That's right, The Massassi Temple is now 3 years old! Interested in a little bit of history? Read on...

Massassi was originally created as a site to help people learn how to edit Jedi Knight. I had been struggling very much with an early version of Jed, and good ol' Slug (formerly known as GMS_Slug) came to my rescue. After seeing numerous posts on the DarkJedi.com forums (now Code-Alliance.com) about the same things, I decided that I should write some tutorials. I built Massassi in a day or two (it had pretty much the same design we have now, if you can believe that), but it took me longer to write the first few tutorials.

Once a few tutorials were up, I asked for hosting at JediKnight.net, but was turned down. Then I asked Spart @ Jedi Nights, who quickly responded with a "yes" and set up our account. We were then located at http://www.jedinights.com/massassi/.

The site contined to grow (as you can see if you browse the old news section) with more staff members and more tutorials. Soon, we added our own message board (using WWWBoard, a threaded system), which rapidly grew to the point that we had to trim it every other day. So we opened another one (now we had an editing forum and a discussion forum).

Soon after that, we were provided our own sub-domain, and moved to: http://massassi.jedinights.com.

We then started posting author's levels, which turned out to be a feature that a *lot* of people really liked. Our hits soon surpassed that of our host, and due to some internal conflicts with Telefragged (the host of Jedi Nights), I decided to move the site to its own domain name.

Over the years, we've been graced with a great many talented staff members and visitors. We've had some great times, some troubling times, and some just plain average times. Throughout all of the "Jedi Knight is dying" threads and emails, we've proven that Jedi Knight is in fact *not* dead, proven once again by the fact that our traffic has grown steadily since the time the site was put online. And we are still growing! With new and exciting features being added often, news that's updated practically daily (okay, so we miss a day now and again), and a top notch group of administrators, this site has proven that it's got what it takes to survive. Rest assured we will be around for a long time to come.

Here's to Massassi, and here's to the wish of another great Star Wars action game!

If you have any comments on this (the order of specific details may be switched around - I can barely remember yesterday, much less 3 years ago!), feel free to leave them on this thread.
EC Registration Fixed - Brian @ 2:50 PM
Thanks to those of you that emailed me about the problems on the EC registration. You can now register and use the EC. Just a note, this is the same system as the levels system, so if you are registered there, there is no reason to register again.

Sunday, March 25, 2001

New Jedi Knight Multiplayer Level: Dethmaze - Kedri @ 6:53 PM
File: Dethmaze
Author: Blacjac
Screenshots: Screenshot 1, Screenshot 2
Description: A fairly large level meant for 4-6 players. There are 4 separate rooms, each with a different theme. There is a large underground cavern and a secret healing room. Have fun!
New Jedi Knight Multiplayer Level: Centroplex - Kedri @ 6:48 PM
File: Centroplex
Author: Oddball (Paul Seeds)
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small to medium sized Death Match Arena suitable for 2 to 6 players. This level uses 16-bit mats exclusivly, so a Direct3D capable video card is recommended for optimum fun. Enjoy!
New Jedi Knight Multiplayer Level: Havok - Kedri @ 6:40 PM
File: Havok
Author: Oddball (Paul Seeds)
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small Death Match Arena suitable for 2 to 4 players.
New Jedi Knight Multiplayer Level: The Duel (of Wind and Fire) - Kedri @ 6:35 PM
File: The Duel (of Wind and Fire)
Author: EL3CTRO
Screenshots: Screenshot 1, Screenshot 2
Description: As the sky darkens for a storm, two Jedi stand upon a rock above a burning volcano. Only one will leave alive...

This is a Multiplayer Sabres level, with a recommended amount of 4 players (but can support 16 [yikes!]). It has a main platform for dueling, which is above a pit of lava; the lava will kill you instantly if you fall. There is a room beind glass for observation of the 2 people fighting, and a camera offering a birds-eye view for watching them. To get to the room, activate the console on the platform. To get out of the room, activate the other console in the room.

This IS my first relased level, but not my first made level. So please be forgiving with your judgements. :)
New MotS Mod: Al's Skins for MotS S .E. - Kedri @ 6:29 PM
File: Al's Skins for MotS S .E.
Author: Al MacDonald (skins), Galen Starfield (.goo)
Screenshots: Screenshot 1, Screenshot 2
Description: Well, here it is! Al's STAR WARS skins for MotS SPECIAL EDITION! Includes: All 125 of Al MacDonald's STAR WARS skins (including A New Hope, Empire Strikes Back, Return of the Jedi, The Phantom Menace, Jedi Power Pack and Episode 2 potential skins), 26 SND files which plays 89 different WAV files (for many major STAR WARS characters), new background screens and JEDI SABERS (20 new photorealistic lightsabers with new sounds).
Massassi Email Service Closure - Brian @ 10:52 AM
As you may or may not know, the Massassi Temple entered into an agreement with Everyone.net to provide free, web based email services to our visitors. This service worked for a little while without any problems. Then, Everyone.net changed their rules and requirements, and shortly thereafter, the service became very unstable. I have tried numerous times to contact Everyone.net support, but they do not respond. Due to the fact that the service is unreliable at best, and the fact that Everyone.net is not doing anything at all to try to remedy the situation, we are no longer able to support or advertise this service.

The DNS records and whatnot will not change, so if the service is accessible to you currently, it will probably stay that way for a while (at: http://mail.massassi.com). However, if you've read all the problem reports that I've read, you would probably agre that it's in your best interests to find another email service.

You can read all about it on this page.
Massassi Chat Changes - Brian @ 9:11 AM
The chat server has been upgraded with new services, and as a side effect, all name and channel registrations were lost. You will need to re-register your names and channels if you have any.
New Jedi Knight Multiplayer Level: Jade Garden (16bit) - Brian @ 7:53 AM
File: Jade Garden (16bit)
Author: Timothy "Slug" Hayes
Screenshots: Screenshot 1, Screenshot 2
Description: Amidst a sweltering jungle lies the Jade Garden, home to bloodshed and the fetid stink of death. Men have fought and died throughout the ages for just one glimpse of this magnificent vision. Enter carefully.

Slug's Dumb Site
Rbots v0.23 for MotS Released - Brandon @ 7:20 AM
Our hosted site, Rbots, has released version 0.23 of their mod for MotS. The JK version has been delayed because of some serious problems. Anyway, here are a few of the new features:
  • Two new LEC levels - Valley of the Jedi Tower & Nar Shadaa Loading Terminal
  • New in-game menu system to add/remove bots
  • Difficulty settings: Newbie, Average, Experienced, Skilled, Inhuman & Godly
  • Vastly improved bot targeting & fighting skills
  • Improved bot lightsaber fighting
  • Bots no longer just 'run around' - they will stay for the fight!
Head on over to the Rbots website to download this new release!

Saturday, March 24, 2001

Star Wars: Galaxies News - blujay @ 4:43 PM
  • Bothan Species Announced: The Star Wars: Galaxies site posted the seventh species to be in the game, Bothans. A thread was started on the Developer's Forum discussing why the Bothans look like they do, and was responded to by Haden Blackman, the content supervisor.
  • FAQ Updated: The FAQ was updated also.

Thanks to Jedi Nights, Voodoo Extreme, and Star Wars Vault.
New Jedi Knight Multiplayer Level: Laboratory VI: Achluophobia - Kedri @ 2:12 PM
File: Laboratory VI: Achluophobia
Author: Spiral
Screenshots: Screenshot 1, Screenshot 2
Description: This is a multiplayer level set in a Laboratory that has been studying an alien organism. When the creatures break out, the scientists end up killing themselves to prevent their addition to the hive, and mutilation by their test subjects. (Notice: This level contains areas that might not be suitable for all audiences.)
New Jedi Knight Multiplayer Level: Japanese Bamboo Garden - Kedri @ 1:51 PM
File: Japanese Bamboo Garden
Author: moneyobie
Screenshots: Screenshot 1, Screenshot 2
Description: Quiet Japanese garden, ammunition room, and pagoda for you and your friends to duke it out in. Should suit people who like to play both Guns and Sabers Only. A little too "cramped" for FF.
New Jedi Knight Mod: Anti-Terrorist TC - Kedri @ 1:42 PM
File: Anti-Terrorist TC
Author: Chad
Screenshots: Screenshot 1, Screenshot 2
Description: This patch modifies almost everything in the game and makes it feel and play like a whole new game. This mod lets you play the original 21 missions with all new enemies and weapons. The enemies are all transformed into terrorists complete with bullet-firing, full automatic weapons complete with realistic sounds new .KEYs and better AI. Your arsenal consists of: Double Hk USPs (replace fists; only for SP) Hk USP SD, Hk MP5A3, frag grenades, Colt M4 Carbine, Hk MP5 SD3, Hk MSG90 Sniper Rifle w/working scope, C4 plastic explosives, and the Hk 21E heavy machine gun (all complete with their own photorealistic textures).

The zip file contains two GOB files: one for the LEC single player levels and one for non-LEC single player levels and all Multiplayer levels. It also includes new counter-terrorism themed BMs and Cogs that make weapon powerups give you more ammo so you can unload on your enemies without having to worry about the limited ammo. This will give you a way to enjoy the original game once again but this time with a faster, more exciting feel. Leave a comment so I will know what you want to see in my next mod.
New Jedi Knight Multiplayer Level: LEGION Temple - Kedri @ 1:36 PM
File: LEGION Temple
Author: William Hooper, a.k.a. LEGION_DARK
Screenshots: Screenshot 1, Screenshot 2
Description: An old canyon on the planet Sulon that's the location for an old forgotten temple, now used as a meeting ground for the LEGION clan. This is my first released level.
New MotS Multiplayer Level: GI Oasis - Kedri @ 1:32 PM
File: GI Oasis
Author: GI_Hal
Screenshots: Screenshot 1, Screenshot 2
Description: Yep, it's another Oasis MOD. Now, if you're reading the description and haven't just skipped to the next item down on seeing 'Oasis' I'll assume you're interested. It's a doubled version of Oasis with a couple of additional routes between. There are three versions of the level included: A 'faithful' Oasis version, a full-MotS version and a No-Seeker version. You can either play it with two people and go hunting, trying to outsmart your opponent, or you can pack it with as many people as possible and run around like a maniac - the choice is yours! I found the large open area up top was even rather fun for sabers.